I have an issue of not being able to log on without six people grabbing me by each one of my limbs and running in a different direction. Shit's overwhelming and I don't even lead the majority of our events. Or many at all anymore. BUT I DO lead a small RP FC/discord/linkshell, my opinions just for yooou.
-ECHOING THAT.. large scale events are difficult and everyone wants to be the center of attention. But only the 'officers' or 'leaders' get to have their time to shine. This is why people often couple up and do small itty bitty "slice of life" plots. Make small events so everyone feels important. Exclusive, detailed events make people really excited. I find people really enjoy IC dungeons, even if they're unsynced and you don't even complete the dungeon. Just the different setting is better than the usual 'world' setting where anyone can happen upon you. Make several events if the numbers are large so everyone gets a chance.. and that leads me to my next point.
-Share the burden, you don't always have to lead. Let other people make events, encourage them to make events. I mean since the last event was about their character, they get to lead the next one and OH MY GOD ARE YOU EVER EXCITED TO SEE WHAT HAPPENS NEXT. YOU'RE SO STOKED. (Well you should be, I usually am.) Share notes later on what happened. Share notes IC, make the information sharing an event. People absolutely love it when events aren't always about one character. Also, YOU CANNOT PRAISE THE PERSON WHO MADE THE EVENT ENOUGH. YES CAPS. CAPS. PRAISE. LOVE. SHOWER. AFFECTION. It's so much work you didn't want to do, and they did it! If you had fun, let them know. Remind them how much fun you had the next day, the next week, next month.
-No kidnapping Sasuke. He never wanted to be with you guys anyways, he's glad he's gone. If you get him back he's just going to get kidnapped again next week. Don't bother. Let him go. He'll come back when he's ready. Seriously kidnapping RP in general is ALWAYS A SHITSHOW unless it's an npc, and even then it's usually a shitshow. I have no fucking idea what it is with 'dark RP' and kidnapping but it seems to be the same slew of character types being kidnapped all the goddamn time, every time. It's especially bad if it's a PvP kidnapping and not a PvNPC kidnapping. Two RP groups stretching a character like a goddamn stretch armstrong is boring and we've all RP'd this exact same plot at least 30 times in our time RPing on mmos. We're sick of it. Even if it's 'well done' and the 'outcome' is already thought of ahead of time, 9/10 of us are rolling our eyes and holding our heads whimpering, WHY?
-Join other linkshells and be part of other events, don't lead everything all the time. Even if you don't like their events, you can see EXACTLY what you don't like and what people DO like. There ARE secret societies of RPers out there who aren't just sitting in taverns.
-Not everyone gets to be the strongest. Not everyone gets to be the smartest. Not everyone gets to be the best at everything, period. I find the biggest difficulty in adding more people to my group, is that we find new characters who happen to be the absolute best at everything and therefore contribute.. not much. These type of characters are just as bad as the socialite-only types and make what could otherwise be an amazing plot, boring and predictable. They can't lose. They can't be hurt. They don't want to /roll. There is no conflict, even if there is, because they always win. I have NEVER been able to succeed with telling someone their character is this way.
I honestly don't really believe that there's socialite only RPers, just RPers who are unwilling to do certain plots because they just don't fit for them IC or OOC.. so they pass on it. I have never ever met a tavern-ONLY character. Even the character(s) I ONLY see in the Quicksand often have neat adventure stories to share with my character. Appealing to people is difficult and the most important thing is your fun-per-second. Even if the character isn't a fighter, maybe the character's just a chubby potion making nerd and they need some extra special herbs that grow in a rare place and they can't get there on their own? Are they gonna sit in a tavern and magically buy npc herbs? Or would they rather go on an epic adventure if the opportunity presents itself? Usually they take the epic adventure, if they get the chance. Even a bartender character who's retired will step up and go out if there's a good reason to do it. SO not only have events got to appeal to other people's fun-per-second, they also have to make logical sense. The more people you add, the more complicated it gets.
Hope I helped a little, even if ...some people might actually LIKE kidnapping RP.
-ECHOING THAT.. large scale events are difficult and everyone wants to be the center of attention. But only the 'officers' or 'leaders' get to have their time to shine. This is why people often couple up and do small itty bitty "slice of life" plots. Make small events so everyone feels important. Exclusive, detailed events make people really excited. I find people really enjoy IC dungeons, even if they're unsynced and you don't even complete the dungeon. Just the different setting is better than the usual 'world' setting where anyone can happen upon you. Make several events if the numbers are large so everyone gets a chance.. and that leads me to my next point.
-Share the burden, you don't always have to lead. Let other people make events, encourage them to make events. I mean since the last event was about their character, they get to lead the next one and OH MY GOD ARE YOU EVER EXCITED TO SEE WHAT HAPPENS NEXT. YOU'RE SO STOKED. (Well you should be, I usually am.) Share notes later on what happened. Share notes IC, make the information sharing an event. People absolutely love it when events aren't always about one character. Also, YOU CANNOT PRAISE THE PERSON WHO MADE THE EVENT ENOUGH. YES CAPS. CAPS. PRAISE. LOVE. SHOWER. AFFECTION. It's so much work you didn't want to do, and they did it! If you had fun, let them know. Remind them how much fun you had the next day, the next week, next month.
-No kidnapping Sasuke. He never wanted to be with you guys anyways, he's glad he's gone. If you get him back he's just going to get kidnapped again next week. Don't bother. Let him go. He'll come back when he's ready. Seriously kidnapping RP in general is ALWAYS A SHITSHOW unless it's an npc, and even then it's usually a shitshow. I have no fucking idea what it is with 'dark RP' and kidnapping but it seems to be the same slew of character types being kidnapped all the goddamn time, every time. It's especially bad if it's a PvP kidnapping and not a PvNPC kidnapping. Two RP groups stretching a character like a goddamn stretch armstrong is boring and we've all RP'd this exact same plot at least 30 times in our time RPing on mmos. We're sick of it. Even if it's 'well done' and the 'outcome' is already thought of ahead of time, 9/10 of us are rolling our eyes and holding our heads whimpering, WHY?
-Join other linkshells and be part of other events, don't lead everything all the time. Even if you don't like their events, you can see EXACTLY what you don't like and what people DO like. There ARE secret societies of RPers out there who aren't just sitting in taverns.
-Not everyone gets to be the strongest. Not everyone gets to be the smartest. Not everyone gets to be the best at everything, period. I find the biggest difficulty in adding more people to my group, is that we find new characters who happen to be the absolute best at everything and therefore contribute.. not much. These type of characters are just as bad as the socialite-only types and make what could otherwise be an amazing plot, boring and predictable. They can't lose. They can't be hurt. They don't want to /roll. There is no conflict, even if there is, because they always win. I have NEVER been able to succeed with telling someone their character is this way.
I honestly don't really believe that there's socialite only RPers, just RPers who are unwilling to do certain plots because they just don't fit for them IC or OOC.. so they pass on it. I have never ever met a tavern-ONLY character. Even the character(s) I ONLY see in the Quicksand often have neat adventure stories to share with my character. Appealing to people is difficult and the most important thing is your fun-per-second. Even if the character isn't a fighter, maybe the character's just a chubby potion making nerd and they need some extra special herbs that grow in a rare place and they can't get there on their own? Are they gonna sit in a tavern and magically buy npc herbs? Or would they rather go on an epic adventure if the opportunity presents itself? Usually they take the epic adventure, if they get the chance. Even a bartender character who's retired will step up and go out if there's a good reason to do it. SO not only have events got to appeal to other people's fun-per-second, they also have to make logical sense. The more people you add, the more complicated it gets.
Hope I helped a little, even if ...some people might actually LIKE kidnapping RP.