
(01-27-2017, 02:40 PM)Aegir Wrote: I want to see a chocobo jousting tournament!I believe there was already one of those!Â
Gah, so many useful responses and so many good points and ideas raised, thank you to everyone for providing a fruitful discussion.
Regarding the mixing of magic and fighters, this was actually one of my first ideas thinking along Gegenji and Maril's lines that I shouldn't limit something to a rather small (well, much smaller than NA) community. This does poise an issue over balance I suppose, but most of the time I've experienced something like Ave where people understand they are not to go overboard and yeah, the fact the /random rolls make things fair. When using rolls in other events, I've always got the thought in mind that my character can fuck up their spell, or their opponent block it - just because he's a talented mage doesn't mean he'll always land the hit and it actually motivates me to be creative in my combat posts.Â
I don't doubt there's going to be that one person that will be like "but I lost to a ten year old with a wooden stick!" or whatever. Although, Maril brought up a good point considering this matter when it comes to lore - When does it become an unfair fight, putting rolls aside and focusing on the RP? How much of my preference to be lore-adhering should I allow when organising my event? Whilst I do not want to turn down players from joining, I can't ignore that there is the problem that some roleplayers may have issue with characters that are not lore-friendly or "broken" in terms of power. How strict should I be? In regards to magic, would implementing a rule such as "any questionable magicks may be questioned afterwards, please remember IC actions have IC consequences when using spells that are forbidden etc."
Minion tournaments sound cute, and I have been playing around with an idea inspired by Shatter. Instead of having players fight each other, they have an NPC target (could be something like ice or perhaps a creature?) to take down first. I thought this might be good for groups of players - just something I thought of at 4am so it may sound more stupid than I first thought, heh. Is there more fun to beating the crap out of other characters, or do you think the simple thrill of competition would be best?Â
Thanks to Warren and Shoshopu especially!! I will definitely take you up on your offer of help should I need it (probably feedback on the ideas themselves?) and you also gave great tips. "Run event for those that are present, not who are absent" is a damn good quote and something I will keep in mind! Small turn outs also don't scare me too much, I think I would faint if I got anything half of Grindstone's size! The limit on the number of turns might be a good idea too, I've suffered from watching a three-hour fight because no one could land an attack roll.Â
I'm not done taking notes just yet, so any advice, experiences or things you would like to see in a tournament event would be awesome to read! Thanks to everyone so far.
