I personally feel that a lot of players also tend to overdo character evolution and quickly jump to the end of the line, where so many stuff happens in their life in a short amount of time it's ungodly, but I'm not saying it's your case and I understand vast amounts of RP sessions tend to get rather hard to deal with in that regards.
It's actually probably one of the hardest things to manage RP wise in a setting where time nearly froze.
Especially if you play a character that sees a lot of combat and epic adventures. This is exactly a part of why I withdrew my character very fast from a FC arc that was into that kind of things. My character would have turned into a grizzled vet in less than a few months and the rate was not even that huge (one combat arc every two weeks or so).
I probably also have the uncommon belief that even a merc outlet would have a certain amount of non combat time between their epic, adrenalined fueled grim fights. Like the military really. Even the busiest units don't spend their time in missions, and even less in eventful combat missions.
As RPers and storytellers, we naturally want to jump to all the interesting and eventful aspects of the lives of our characters. And when we are busy, those events that usually can happen over long spans of time in realistic lives and outakes, will happen in chain. FCs also fall into the same trap for various reasons (one of the first being also here to entertain their members!).
So yeah, that's something I have been extensively watchful over, and for that, it clashes with most RPers take on the matter and makes my life miserable.
It's actually probably one of the hardest things to manage RP wise in a setting where time nearly froze.
Especially if you play a character that sees a lot of combat and epic adventures. This is exactly a part of why I withdrew my character very fast from a FC arc that was into that kind of things. My character would have turned into a grizzled vet in less than a few months and the rate was not even that huge (one combat arc every two weeks or so).
I probably also have the uncommon belief that even a merc outlet would have a certain amount of non combat time between their epic, adrenalined fueled grim fights. Like the military really. Even the busiest units don't spend their time in missions, and even less in eventful combat missions.
As RPers and storytellers, we naturally want to jump to all the interesting and eventful aspects of the lives of our characters. And when we are busy, those events that usually can happen over long spans of time in realistic lives and outakes, will happen in chain. FCs also fall into the same trap for various reasons (one of the first being also here to entertain their members!).
So yeah, that's something I have been extensively watchful over, and for that, it clashes with most RPers take on the matter and makes my life miserable.
Balmung:Â Suen Shyu