Havign to chose between the lore timeframe and the few bland seasonals they give us (which are already way too many and pollute the city states visually with immersion breaking RL rip offs)? Well, my choice is easy I think here.
If find it way less dangerous and a slippery slope to adhere to the lore timeline, for that if you don't, and suddenly learn it has only been one year since the start of ARR when Baelsar's Wall falls or whatever, and have been playing it way differently... Well I find that a lot harder to work around.
But maybe because I anchor all my RP more into MSQ and plot driven events rather than seasonals... I never felt that problem when it came to seasonals. Like for the MSQ, I tend to adapt my writing and keep it rather vague in terms of days/months/years to stick to it. I don't especially feel the need to say something happened that day and not the following day, or even feel obliged to precise the exact day something happened. It happened and it's way enough for me, as long as it remains coherent of course.
But yeah, sticking to the lore here at least until the devs make the clock move further ahead, means adding serious limits as to how far a character can grow and evolve. To me it's part of the story itself, and as much as a challenge as specific tone to work with rather than a hindrance.
If find it way less dangerous and a slippery slope to adhere to the lore timeline, for that if you don't, and suddenly learn it has only been one year since the start of ARR when Baelsar's Wall falls or whatever, and have been playing it way differently... Well I find that a lot harder to work around.
But maybe because I anchor all my RP more into MSQ and plot driven events rather than seasonals... I never felt that problem when it came to seasonals. Like for the MSQ, I tend to adapt my writing and keep it rather vague in terms of days/months/years to stick to it. I don't especially feel the need to say something happened that day and not the following day, or even feel obliged to precise the exact day something happened. It happened and it's way enough for me, as long as it remains coherent of course.
But yeah, sticking to the lore here at least until the devs make the clock move further ahead, means adding serious limits as to how far a character can grow and evolve. To me it's part of the story itself, and as much as a challenge as specific tone to work with rather than a hindrance.
Balmung:Â Suen Shyu