
I tend to put major model divergences in my character's search comment. Like Aghurlal is significantly shorter than his in-game model, so his search comment has his RP height in it. If one of my characters was missing a limb (or an eye, or a horn), that'd go in there - so anyone inspecting my character could potentially mention it, not just people who caught one of my previous emotes.
I don't think you have to go the magitek limb route for an amputated limb. It's something I think a lot of people jump to when they want their character to still be capable of combat in short bursts - they think they need something that functions just like a real limb, so they go to the setting's highest level of technology to get it.
But low-tech prosthetics - made of wood, most likely, given the setting - would exist that would allow, say, your character to have both arms at first glance (so it makes sense for your character's missing arm to not be the first thing anyone mentions), or to basically walk (albiet with an unusual gait). And if the amputation was below the joint, and the thing was reliable enough - sturdy and well-fitted - the character could probably still fight on it, although their style would almost certainly have to change.
I've never roleplayed an amputee character, but my friend who did said there are quite a lot of youtube videos from real-life amputees with first-hand stories about what it's like - to do certain tasks, to get a prosthetic fitted and adjusted... Those are a really good resource, since they allow you to learn more about what you'll be trying to portray with your character. (And let's face it, most IRL amputees have pretty low-tech prosthetics too, at least compared to the average RP magitek limb.)
I don't think you have to go the magitek limb route for an amputated limb. It's something I think a lot of people jump to when they want their character to still be capable of combat in short bursts - they think they need something that functions just like a real limb, so they go to the setting's highest level of technology to get it.
But low-tech prosthetics - made of wood, most likely, given the setting - would exist that would allow, say, your character to have both arms at first glance (so it makes sense for your character's missing arm to not be the first thing anyone mentions), or to basically walk (albiet with an unusual gait). And if the amputation was below the joint, and the thing was reliable enough - sturdy and well-fitted - the character could probably still fight on it, although their style would almost certainly have to change.
I've never roleplayed an amputee character, but my friend who did said there are quite a lot of youtube videos from real-life amputees with first-hand stories about what it's like - to do certain tasks, to get a prosthetic fitted and adjusted... Those are a really good resource, since they allow you to learn more about what you'll be trying to portray with your character. (And let's face it, most IRL amputees have pretty low-tech prosthetics too, at least compared to the average RP magitek limb.)