I think by using "neutral" MMO terms my original post wasn't as clear. I'll switch to FFXI specific terms here just to clear things up.
I am not advocating for a Knight only, or thief only LS. I am also not saying that a player has to be the leader of such on faction. For example:
The Underground is a thief network which shares info, tips, gathers like minded people, sets them up on jobs etc. PlayerA creates this faction (provides history, HQ location, charter, etc.) but their character doesn't necessarily have to be the leader. The faction is an entity within the world... it can have many imaginary members, not just limited to one or multiple LSs. So player B and player C join this thief underground, but they might be from different LSs. Factions can have a space on RPC forums to plan events and such, so they wouldn't need any pearl of their own. Plus the underground would provide back up characters that anyone can create for fodder or their own plots (unless thefaction is naturally small for some reason, like a little Knighthood, or a street gang). Even if the player who initially outlined it goes away, or even if all the members move on, the info about it would still be posted and any interested RP'ers can join it. In essence the faction will still be alive within the world, just wont have any active players in it for the moment.
My idea is to turn factions (mercs, rugues, knights, etc) from mom n' pop stores into corporations.
EDIT: Optionally of course. Some factions may want to be LS specific, or even an LS on their own like Kier mentioned. That's fine.
I am not advocating for a Knight only, or thief only LS. I am also not saying that a player has to be the leader of such on faction. For example:
The Underground is a thief network which shares info, tips, gathers like minded people, sets them up on jobs etc. PlayerA creates this faction (provides history, HQ location, charter, etc.) but their character doesn't necessarily have to be the leader. The faction is an entity within the world... it can have many imaginary members, not just limited to one or multiple LSs. So player B and player C join this thief underground, but they might be from different LSs. Factions can have a space on RPC forums to plan events and such, so they wouldn't need any pearl of their own. Plus the underground would provide back up characters that anyone can create for fodder or their own plots (unless thefaction is naturally small for some reason, like a little Knighthood, or a street gang). Even if the player who initially outlined it goes away, or even if all the members move on, the info about it would still be posted and any interested RP'ers can join it. In essence the faction will still be alive within the world, just wont have any active players in it for the moment.
My idea is to turn factions (mercs, rugues, knights, etc) from mom n' pop stores into corporations.
EDIT: Optionally of course. Some factions may want to be LS specific, or even an LS on their own like Kier mentioned. That's fine.
I’m the bullies you hate, that you became.