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[Discussion] Assistance With A Physician/Nurse Character


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Discussion Assistance With A Physician/Nurse Character
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Amnesicv
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RE: Assistance With A Physician/Nurse Character |
#6
03-26-2017, 05:06 PM
(03-26-2017, 12:41 PM)Nero Wrote:
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As for lore details!

One of the wonkiest things to deal with in FFXIV is the timeline, given the irregular years and eras; I'd advise getting this sorted because it's...really, needlessly confusing at times.

The current in-game year is at is hazy, but the best guess is the year 1 (or possibly year 0) of the Seventh Astral Era. Preceding this was five years of the Sixth Umbral Era, and before that, 1,572 years of the Sixth Astral Era. So for example, piracy in Limsa Lominsa was outlawed in the year 1563 of the Sixth Astral Era, so that's about 15 years between then and present day (+9 years in the Sixth Astral until 1572, +5 years in the Seventh Umbral, +1~ for the Seventh Astral Era). The Maelstrom was founded in 1572, so there's currently about six years between their founding and present day.

Technology-wise, Eorzea is a couple of ways away from industrialisation; the best estimate would be roughly 18th-century technology, with a lot of exceptions. Limsa Lominsa has a thriving firearm industry, mostly utilising muskets.

As for purely medicinal based healers, it would work fine. I like the concept a lot. The thing with healing magic in Eorzea is that it's not instant regeneration; for example, if you set and mend a broken bone with healing magic, you probably still should put a sling around it until it heals fully for at least a week, maybe. The recuperation time is a bit hazy, but it could be anywhere from a couple of days to a month. The point is that healing magic isn't an instant cure-all, so medicine still has a place in Eorzea.

So while the "main" battlefield healers would undoubtedly be conjurers or arcanists, who are unparalleled at life-or-death situations using magic, there would still need to be personnel responsible for actual after-action care and recuperation. I can imagine your character in a field hospital like Florence Nightingale (though hopefully with fewer amputations and horrendous gangrene). Healing magic can make fatal wounds non-fatal, but they still need to be properly cared for in a traditional manner for some time.

For the most part though, non-magical doctors in Eorzea tend to be alchemists or have undergone alchemical training. Alchemy in medicine is primarily used to treat diseases and chronic conditions, since things like common injuries and wounds can be mostly taken care of with magic. Potions are an acceptable stopgap measure, but potions, being liquid aether, are impractical to use regularly outside of emergency situations.

Regarding the Maelstrom: currently, Limsa Lominsa is headed by a Chief Admiral. Beneath her is Maelstrom Command. Maelstrom Command itself is responsible for two different fleets and a ground division called the Yellowjackets. The Yellowjackets are a sort of combined militia and police force, used to keep the peace within La Noscea.

The first fleet is the Crimson Fleet, consisting of five squadrons, with four in reserve. These squadrons are simply referred to by their numbers, and are each stationed in different waters around Eorzea. Squadrons themselves contain an unspecific number of levys. You can think of squadrons as battalions, and levys as companies or platoons.

The second fleet is more of a provisional organisation of privateers under Maelstrom Command. Essentially, these are former pirates or adventurers who have agreed to serve under the Maelstrom as part of the Foreign Levy.

For ship naming, there's no real naming convention you need to worry about. The Maelstrom is nominally a military organisation, but it's comprised of pirates or former pirates who all name their ships whatever they want, so I wouldn't worry about that.

I think that's all I have off the top of my head, so feel free to ask questions, but keep at it! I think this is a great character concept!

Well for the most part it doesn't seem there's too much I'll have to change with the time. The only real problem as far as I can tell is the creation of the Maelstrom and the period in which her brother was employed.

Given that her brother would be thirty-five now, it means he would have had to be in it as early as twenty nine, creating the problem that he would have already vanished by this point, so I'll have to figure out which part I'll need to change. Either, I'll need to move up his disappearance to be much more recent, or have him never be part of the Maelstrom in the first place.

Either way damages it to me, and I'll have also reason out a new way on how she managed to obtain her contract with the Maelstrom. This one'll be tough because it was one of her primary RP hooks as well. The Calamity was technically six years ago, right? I might be able to work with it using that as a hook as well. As for the Maelstrom, I would figure Cyril would be under privateer division should I keep him in there.


It's not a large detail, but would the pirates that took her family still be capable of having early magitek? Twenty-five years ago seems like quite a jump, but I'm very unfamiliar as to which cultures currently hold it and for how long they've had it. This detail can suffer to be removed, but it does add explanation as to why she dislikes magitek.

I've mostly planned her to be the odd mix of a family doctor and a field medic, so her working in field hospitals would probably be likely enough. Her living room has essentially functioned as a hospital during times when there are lots of wounded going around. Basically, the part of her profession is perfectly fine and within lore, and to my great relief, I don't have to change this idea entirely.

Thank you for all the information, it's been a really big help and it has saved me from quite a big error. (And, sheesh, the time is really confusing in Eorzea!)

(03-26-2017, 02:40 PM)Ckayah Polaali Wrote: My main character has some conjury, and does some healing with it when necessary, so I pay attention to the way different people handle it.

Building on what Nero said, one of the things I've seen that I really like is the idea that magical healing is normally the equivalent of primary treatment - setting a bone, bandaging a wound (but better, because the skin closes), performing life-saving surgery - that is normally followed by a period of "regular" healing, but that it can be used in an emergency to "force" the issue. The tradeoff is that if you use magical healing to force heal an injury completely, it won't heal as well. Force healing a broken bone so that a fighter can immediately return to combat will result in a weakened bone that is prone to rebreak. Strenuous activity might make a force-healed laceration tear open again. In addition, the force-healed person's body is running all the more on reserves, so when they finally do run out of steam, they'll require an extended period of recuperation to fully heal.

I'm still debating if she should have the ability to use healing magic, but as it stands she basically sticks to primary treatment by physical means (bandages, splints, and the like), any herbs or poultices that produce healing benefits, and the use of potions and antidotes in emergencies. I'm currently leaning away from her having magic of any kind given her secluded past and perhaps adding to why she is not a fully well-known name around Limsa Lominsa. That, and she can reassure people her ways make sure it (mostly) grows back stronger, right?
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Messages In This Thread
Assistance With A Physician/Nurse Character - by Amnesic - 03-25-2017, 11:27 PM
RE: Assistance With A Physician/Nurse Character - by Amnesic - 03-26-2017, 11:45 AM
RE: Assistance With A Physician/Nurse Character - by SafetyGoggles - 03-26-2017, 11:57 AM
RE: Assistance With A Physician/Nurse Character - by Nero - 03-26-2017, 12:41 PM
RE: Assistance With A Physician/Nurse Character - by Amnesic - 03-26-2017, 05:06 PM
RE: Assistance With A Physician/Nurse Character - by C'kayah Polaali - 03-26-2017, 02:40 PM
RE: Assistance With A Physician/Nurse Character - by Sounsyy - 03-26-2017, 05:55 PM
RE: Assistance With A Physician/Nurse Character - by Amnesic - 03-26-2017, 09:24 PM
RE: Assistance With A Physician/Nurse Character - by Alastair Helyous - 05-20-2017, 12:24 AM

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