
(03-26-2017, 12:41 PM)Nero Wrote:
Well for the most part it doesn't seem there's too much I'll have to change with the time. The only real problem as far as I can tell is the creation of the Maelstrom and the period in which her brother was employed.
Given that her brother would be thirty-five now, it means he would have had to be in it as early as twenty nine, creating the problem that he would have already vanished by this point, so I'll have to figure out which part I'll need to change. Either, I'll need to move up his disappearance to be much more recent, or have him never be part of the Maelstrom in the first place.
Either way damages it to me, and I'll have also reason out a new way on how she managed to obtain her contract with the Maelstrom. This one'll be tough because it was one of her primary RP hooks as well. The Calamity was technically six years ago, right? I might be able to work with it using that as a hook as well. As for the Maelstrom, I would figure Cyril would be under privateer division should I keep him in there.
It's not a large detail, but would the pirates that took her family still be capable of having early magitek? Twenty-five years ago seems like quite a jump, but I'm very unfamiliar as to which cultures currently hold it and for how long they've had it. This detail can suffer to be removed, but it does add explanation as to why she dislikes magitek.
I've mostly planned her to be the odd mix of a family doctor and a field medic, so her working in field hospitals would probably be likely enough. Her living room has essentially functioned as a hospital during times when there are lots of wounded going around. Basically, the part of her profession is perfectly fine and within lore, and to my great relief, I don't have to change this idea entirely.
Thank you for all the information, it's been a really big help and it has saved me from quite a big error. (And, sheesh, the time is really confusing in Eorzea!)
(03-26-2017, 02:40 PM)Ckayah Polaali Wrote: My main character has some conjury, and does some healing with it when necessary, so I pay attention to the way different people handle it.
Building on what Nero said, one of the things I've seen that I really like is the idea that magical healing is normally the equivalent of primary treatment - setting a bone, bandaging a wound (but better, because the skin closes), performing life-saving surgery - that is normally followed by a period of "regular" healing, but that it can be used in an emergency to "force" the issue. The tradeoff is that if you use magical healing to force heal an injury completely, it won't heal as well. Force healing a broken bone so that a fighter can immediately return to combat will result in a weakened bone that is prone to rebreak. Strenuous activity might make a force-healed laceration tear open again. In addition, the force-healed person's body is running all the more on reserves, so when they finally do run out of steam, they'll require an extended period of recuperation to fully heal.
I'm still debating if she should have the ability to use healing magic, but as it stands she basically sticks to primary treatment by physical means (bandages, splints, and the like), any herbs or poultices that produce healing benefits, and the use of potions and antidotes in emergencies. I'm currently leaning away from her having magic of any kind given her secluded past and perhaps adding to why she is not a fully well-known name around Limsa Lominsa. That, and she can reassure people her ways make sure it (mostly) grows back stronger, right?