
(05-09-2017, 02:11 PM)Aldotsk Wrote: I get the fact stability is important, such as how HW launch ended up having multiple channels to allow people to get through Central Coerthas Highlands.Â
It's just kind of a questionable matter to me for other matters. Since those limitations has caused enough trouble for myself since I am actually running out of space and such.
They did mention via live letter that they are adding couple of spaces first, which I am happy to hear. But I did hope that they'd give a bit more than that for first phase.
But they explained why they can't just do that. While I don't think their current method of handling item data is particularly smart (loading all items in on any zone), it does explain why increasing that could potentially scale poorly.
While negligible on a single character, the data used has to scale to every character currently logged in. So while 10 more items on 1 character's nothing, for 10 characters, it becomes 100, and for 100 characters, it becomes 1000. And so on. Any particular zone would need to be able to handle all the characters trying to use an item at the same time (although pretty unlikely) which could cause some pretty severe packet congestion and affect gameplay.
...it'd be a fun thought experiment to give everyone at the Grindstone some fireworks and have them light them all at the same time to see how it'd affect the server.