• Login
  • Register
Hello There, Guest!

Username:

Password:

Remember me

Lost PW Lost Password?

Advanced Search
  • Rules
  • Staff
  • Wiki
  • Free Companies
  • Linkshells
  • Calendar
  • Chat
  • Gallery
  • Donate
home Hydaelyn Role-Players → Community → Character Workshop v
« Previous 1 2 3 4 5 6 … 19 Next »
→

In duty/Dungeon RP


RPC has moved! These pages have been kept for historical purposes

Please be sure to visit https://ffxiv-roleplayers.com/ directly for the new page.

In duty/Dungeon RP
Threaded Mode | Linear Mode

Saravahnv
Saravahn
Find all posts by this user
Vanguard
***

Offline
Posts:142
Joined:Jul 2015
Character:C'vhan Tia
Linkshell:N/A
Server:Balmung
Reputation: 32 Timezone:UTC-6
RE: In duty/Dungeon RP |
#10
05-12-2017, 05:30 PM
(05-12-2017, 03:54 PM)Valic Wrote:
(05-12-2017, 03:31 PM)Roderick Wrote: -snip-
Interesting, I always considered it that much myself just because stretching as far away from the WoL seems to be a good route overall. I would like to know more examples how you mean about adding in your own mobs. Like pretending there's a creature in a specific location and executing battle RP through description?
Precisely this, actually.

Going back to the "Sohm Al" example I mentioned, the DM running our event wanted to have a fight against a dragon that was a little more "epic". So, we cleared the area of actual in game pve mobs, then the DM set up the glowing waypoints and explained the situation. We then rolled initiative, and RP'ed out the combat as opposed to just pressing buttons on our keyboard to go through our rotations.

Which, to clarify, is what we USUALLY do when engaging the mobs placed in the dungeon. We generally don't emote out "Bob swings his sword diagonally at the crawler" for every single encounter in the dungeon. As said above, we might comment on what the pull looks like, do a bit of PvE and just kill the pull, then have a little follow up RP.

Of course, this can be expanded as well to add fights against creatures that are generally not in the dungeon per SE's decisions. For example, going back to Sohm Al once more, there aren't really any giant demon voidsent... so perhaps your group has gone there to investigate a disturbance in the aether, stumble into one of the chambers to find naughty mages playing with void magic, and out pops the demon from a portal or some such. None of that is actually in the actual Sohm Al dungeon, so you could use the waypoints to mark where the mages are, the portal, the demon, etc. then RP out the combat however your group normally does (rolls, free form, whatever).
Quote this message in a reply

« Next Oldest | Next Newest »

Messages In This Thread
In duty/Dungeon RP - by Arashin Kujqai - 05-12-2017, 03:08 PM
RE: In duty/Dungeon RP - by Saravahn - 05-12-2017, 03:31 PM
RE: In duty/Dungeon RP - by Nebbs - 05-12-2017, 03:35 PM
RE: In duty/Dungeon RP - by Shadottie - 05-12-2017, 03:46 PM
RE: In duty/Dungeon RP - by Arashin Kujqai - 05-12-2017, 03:54 PM
RE: In duty/Dungeon RP - by Saravahn - 05-12-2017, 05:30 PM
RE: In duty/Dungeon RP - by Arashin Kujqai - 05-12-2017, 05:39 PM
RE: In duty/Dungeon RP - by Kilieit - 05-12-2017, 03:48 PM
RE: In duty/Dungeon RP - by Arashin Kujqai - 05-12-2017, 03:59 PM
RE: In duty/Dungeon RP - by Aegir - 05-12-2017, 04:41 PM
RE: In duty/Dungeon RP - by Arashin Kujqai - 05-12-2017, 04:56 PM
RE: In duty/Dungeon RP - by Charity322 - 05-13-2017, 02:46 AM
RE: In duty/Dungeon RP - by Arashin Kujqai - 05-13-2017, 03:09 AM
RE: In duty/Dungeon RP - by Charity322 - 05-13-2017, 05:01 AM
RE: In duty/Dungeon RP - by Arashin Kujqai - 05-15-2017, 01:54 PM

  • View a Printable Version
  • Send this Thread to a Friend
  • Subscribe to this thread


Users browsing this thread: 1 Guest(s)
Index | Return to Top | Lite (Archive) Mode | RSS Syndication | Current time: 05-24-2025, 08:38 PM


Final Fantasy XIV images/content © Square-Enix, forum content © RPC.
The RPC is not affiliated with Square-Enix or any of its subsidiaries.
Powered By MyBB, © 2002-2025 MyBB Group.
Designed by Adrian/Reksio, modified by Kylin@RPC