
This is a troubling but probable observation made by a PVEer on the thread on the official FFXIV forums:
"Ultimately, this is now on the RPers to figure out what they are going to do.
Sitting around and not planning, not finding a new server to build a community on, will only hurt you. Balmung will remain locked for months, maybe even years. Your community will not grow, you can't make new alts nor risk deleting old ones. Things will stagnate, and the community will start to slowly die, while the PvE community will continue to do what they always do.
Start planning now, or you'll just tear your community apart and deal yourself irreparable damage. There is no official RP server, and if SE makes one, it will be a brand-new server you need to make new characters or transfer to.
Start planning a solution for your problem, and put in the work to make it succeed.
RP in this game is purely fan-made right now, so your solution will have to be as well."
The restriction on transfers creates a very real risk of roleplay community decline. I've heard at least half a dozen friends and RP acquiescences opine that "this will be just like 2.0 and 3.0, and they'll open the server back up in a couple of months." This is a very probable scenario, but it can't be taken as granted. Roleplayers should therefore think of contingencies.Â
The best contingency is for everyone in Balmung to hold fast (not to transfer or try to create yet another alternative "unofficial" RP server). Roleplayers should have access to a large, diverse, and vibrant roleplay hub (Balmung) that can afford the most roleplay opportunities to the broadest selection of RPers. We should ideally put pressure on SE to lift the restriction as soon as possible, disclose the date it will be lifted, or designate an official RP server.
"Ultimately, this is now on the RPers to figure out what they are going to do.
Sitting around and not planning, not finding a new server to build a community on, will only hurt you. Balmung will remain locked for months, maybe even years. Your community will not grow, you can't make new alts nor risk deleting old ones. Things will stagnate, and the community will start to slowly die, while the PvE community will continue to do what they always do.
Start planning now, or you'll just tear your community apart and deal yourself irreparable damage. There is no official RP server, and if SE makes one, it will be a brand-new server you need to make new characters or transfer to.
Start planning a solution for your problem, and put in the work to make it succeed.
RP in this game is purely fan-made right now, so your solution will have to be as well."
The restriction on transfers creates a very real risk of roleplay community decline. I've heard at least half a dozen friends and RP acquiescences opine that "this will be just like 2.0 and 3.0, and they'll open the server back up in a couple of months." This is a very probable scenario, but it can't be taken as granted. Roleplayers should therefore think of contingencies.Â
The best contingency is for everyone in Balmung to hold fast (not to transfer or try to create yet another alternative "unofficial" RP server). Roleplayers should have access to a large, diverse, and vibrant roleplay hub (Balmung) that can afford the most roleplay opportunities to the broadest selection of RPers. We should ideally put pressure on SE to lift the restriction as soon as possible, disclose the date it will be lifted, or designate an official RP server.