
(05-18-2017, 01:08 PM)NeroFenrirV1 Wrote:They'll more than likely put this back into SB's launch, like they did with HW. They put it back in eventually, though I think they should keep it on permanently for over-populated servers.(05-17-2017, 03:58 AM)LiadansWhisper Wrote:I would have to agree with the afk timer thing. I find it crazy that people go to work or school and instead of logging out they decide to afk and just pointlessly stand around. In other games I have played, if you afk for a certain amount of time, the timer automatically boots you back to the character selection screen. And in my eyes that is something that FFXIV desperately needs, cause face it people do it because they are allowed to do it. I even seen people, who been afk, sitting in the same spot for an entire day. The bot issue definitely needs to be addressed more. Been seeing a helluva lot of characters with the names "wjnfignei" or something along those lines, stacking on each other or just running around the cities naked.(05-17-2017, 03:56 AM)Cassandra Wrote: And this is why I sincerely doubt these restrictions last beyond a couple months after Stormblood launches. I think they reopened server transfers three months later when Heavensward dropped. Either way, I agree. Not offering a free transfer off high pop servers is just a money grab from Square Enix. Not to mention, if you've managed to snag a house. What reason would you even consider moving? They could have used the new housing distinct to try coaxing players over to other servers (for free) or even merged smaller ones.
I mean, there's a couple things that they could do.
They could re-implement the afk timer. Â No one needs to be afk on the server for hours, days, or weeks at a time when there are other players who want to actually play the content.
They could address the issue of bots flooding the character creation the moment the restrictions are relaxed (causing them to immediately shut down once again).
They could officially designate Balmung as an RP server, which would probably encourage some PvE guilds to move elsewhere.
They could enable people to group with their friends, regardless of server, for things like dungeons and raids.
The bot and afk timer issues, though, would be most helpful, in my opinion.
I really can't say much about PVE groups though because some of those groups, those I've seen, are PVE/RP groups.