
Balmung isn't working for everybody. I intend to stay, mostly due to the presence of friends that I have made whilst here but there's a myriad of reasons that have been put forward by other players as to why they wish to take their leave.
That needs to be respected. If someone in Europe, for instance, cannot play the game smoothly any longer due to a sudden increase in latency then they have every right to depart if they feel if it is the best option available to them. Others may simply tire of how bloated Balmung has become. Then, of course, there's players who simply cannot get on the server at all due to the current restrictions.
It's pretty selfish for people to try and sabotage efforts to create alternative options to what has become quite the behemoth. They might not be successful in the end but not trying at all would be foolish. There's pockets of role-players on other servers already. Small, yes, but that doesn't mean they can't expand - and even if they do not their mere existence is proof enough that not everybody wants to be on Balmung.
Ultimately, though, character creation has been restricted on this server for a long time and now, more recently, the restriction has advanced to preventing transfers to Balmung altogether. Which is a pretty clear indication as to what the developers stance is on the matter.
Balmung is also an unofficial role-playing realm. It isn't a realm devoted solely to role-play - and in the unlikely event that a server is created for that purpose then it's almost certainly going to be a new server altogether which means that the community will still be split by those who want to stay and those who wish to leave.
There's also plenty of people - myself included - who are invested in the game as a whole and do not wish to see PvE and PvP focused players discouraged from playing on Balmung. I would leave pretty quickly if they decided to depart because role-play alone isn't enough to keep me on a specific server.
That needs to be respected. If someone in Europe, for instance, cannot play the game smoothly any longer due to a sudden increase in latency then they have every right to depart if they feel if it is the best option available to them. Others may simply tire of how bloated Balmung has become. Then, of course, there's players who simply cannot get on the server at all due to the current restrictions.
It's pretty selfish for people to try and sabotage efforts to create alternative options to what has become quite the behemoth. They might not be successful in the end but not trying at all would be foolish. There's pockets of role-players on other servers already. Small, yes, but that doesn't mean they can't expand - and even if they do not their mere existence is proof enough that not everybody wants to be on Balmung.
Ultimately, though, character creation has been restricted on this server for a long time and now, more recently, the restriction has advanced to preventing transfers to Balmung altogether. Which is a pretty clear indication as to what the developers stance is on the matter.
Balmung is also an unofficial role-playing realm. It isn't a realm devoted solely to role-play - and in the unlikely event that a server is created for that purpose then it's almost certainly going to be a new server altogether which means that the community will still be split by those who want to stay and those who wish to leave.
There's also plenty of people - myself included - who are invested in the game as a whole and do not wish to see PvE and PvP focused players discouraged from playing on Balmung. I would leave pretty quickly if they decided to depart because role-play alone isn't enough to keep me on a specific server.