
I think a lot of this has to do with the fact that we are in beta, and the tests are a week a part, so people don't know what to do with themselves between tests. It's already been said before, but once the game goes live and people are spending more time in game than on the forums the problems will die down.
One thing though to keep in mind is that you can join up to eight different Linkshells, which kind of reduces the level of competition really because certain characters are more than capable of joining different groups and participating. Granted, most people will usually have a "main" LS they stick with more than others, but it still doesn't stop a person from joining more than one in game, or even groups from roleplaying with others.
I built the concept for my Linkshell around the idea that we would be cooperating proactively with other Linkshells when need be, because I'd much rather have my members be a part of the community than get caught up in isolated inner guild RP.
One thing though to keep in mind is that you can join up to eight different Linkshells, which kind of reduces the level of competition really because certain characters are more than capable of joining different groups and participating. Granted, most people will usually have a "main" LS they stick with more than others, but it still doesn't stop a person from joining more than one in game, or even groups from roleplaying with others.
I built the concept for my Linkshell around the idea that we would be cooperating proactively with other Linkshells when need be, because I'd much rather have my members be a part of the community than get caught up in isolated inner guild RP.