(06-06-2017, 09:40 AM)Sig Wrote: A few observations:
(1) It is unfortunate (and very childish and stupid) to impute negative characteristics on an entire server of people. Making derogatory comments about people on an entire server is analogous to insulting the people of the entire continent of North America. It makes zero sense because the people are incredibly diverse and different. The maturity of RPers who insult entire servers of people is sad, and they likely suffer from poor social skills.
(2) I have to tip my hat off to the 5-10 vocal and organized Maetus RPers who seized the moment and advertised their server, generating a land-slide like effect. I have explained many times why fragmenting the RP population on multiple servers is harmful for all parties (it increases stagnation, promotes homogeneous RP, harms RP diversity, etc). I still think that a second unofficial RP server designation is harmful for all parties, but it's good to see that people are acting against xenophobia on the server. Â
(3) RP should be consolidated on one server, and it doesn't matter where that server is located. Â We must keep in mind that the efforts to designate a second unofficial RP server are ultimately colored by self-interest by those who deliberately chose not to RP with the greater community on Balmung. Â Instead of taking action that would help all (i.e. - working to persuade SE to designate an official RP server or lift the transfer restrictions), some would simply use the current state to increase the size of their alternative RP communities, despite that it ultimately fragments RP. Â Ultimately, these issues will likely be rendered moot when SE lifts the restrictions (and the super majority of RPers gravitate towards the central RP hub they value) or an official RP server is designated to mitigate Balmung's population problem (the only thing that could get a large chunk of the population to transfer).
(4) Servers are dumb artificial barriers that do little more than divide people.
Out of curiosity, have they ever mentioned adding an AFK timeout like many games have? Seems like the queue on Balmung would evaporate instantly if they booted some of the tons of people who literally never log out, but just afk until they want to play again.