
We talked extensively for weeks on this forum, when Balmung was closed overnight, about why having small, scattered, single-community RP playerbases that you have to pay money to transfer between is unsustainable and - when it's the only option - unpleasant.
So, that's why we're trying to establish at least one community that's a little larger and has a little more stability. And your objection to this essentially seems to be NIMBY, which is... not a good look, ngl.
Like I said: your server is going to grow. This is going to happen regardless of what anyone in the RP community does. Your server is going to remain a free transfer destination with levelling incentives until such a time as it reaches a stable, average population. The economy is going to continue to crap itself until things level out and people get situated (it's been two weeks, an expansion just launched; no crap no one's levelled their crafters yet!). Housing was always going to fill eventually, too; to my knowledge, average-population servers usually have a handful of empty plots at a time, no more, and you haven't even waited an autodemolition period to start complaining. And whenever you get a group over a certain size, there will always be that one asshole who undercuts on the MB/pulls hunts early/other stuff that's not technically against the rules but is still annoying. Again, your server was always going to grow, and there's no transfer limitation on assholes. None of these things are the RP community's fault, and none of them are within our control.
Antagonising people for trying to build a stable, reliable RP playerbase for people who prefer larger communities isn't going to solve any of the problems you're complaining about.
I'd recommend you make a post to the official forum and take your complaint to the developers, because that's who you need to complain to if you have a problem with people transferring to the preferred world you're playing on. Not us.
So, that's why we're trying to establish at least one community that's a little larger and has a little more stability. And your objection to this essentially seems to be NIMBY, which is... not a good look, ngl.
Like I said: your server is going to grow. This is going to happen regardless of what anyone in the RP community does. Your server is going to remain a free transfer destination with levelling incentives until such a time as it reaches a stable, average population. The economy is going to continue to crap itself until things level out and people get situated (it's been two weeks, an expansion just launched; no crap no one's levelled their crafters yet!). Housing was always going to fill eventually, too; to my knowledge, average-population servers usually have a handful of empty plots at a time, no more, and you haven't even waited an autodemolition period to start complaining. And whenever you get a group over a certain size, there will always be that one asshole who undercuts on the MB/pulls hunts early/other stuff that's not technically against the rules but is still annoying. Again, your server was always going to grow, and there's no transfer limitation on assholes. None of these things are the RP community's fault, and none of them are within our control.
Antagonising people for trying to build a stable, reliable RP playerbase for people who prefer larger communities isn't going to solve any of the problems you're complaining about.
I'd recommend you make a post to the official forum and take your complaint to the developers, because that's who you need to complain to if you have a problem with people transferring to the preferred world you're playing on. Not us.