As always, there is a great deal of world-building and setting information that will be useful when subjecting roleplayers to future torments, packaged in a standard Final Fantasy storyline. 10/10.
As a narrative element, Zenos was fine. Callback to a standard form of an FF nihilist villain in the same way that so many of the monsters are callbacks to previous games and 6 in particular. Does it only count as a callback if we like being reminded of it?Â
Mechanically, Zenos was used in a way that corrected a problem I had with Heavensward's use of Thordan - he kicked our ass a lot. Thordan felt like a letdown because he was defeated immediately after his first appearance, an unfortunate consequence of the writers trying to keep the Knights of the Round reveal close to their chests. Zenos, on the other hand, is placed up-front and promptly smacks the player down, then does it again a second time for good measure.
The character's emphasis on fostering hatred in his enemies to make them stronger offered a new perspective on Ilberd's plan at the end of 3.X and highlighted the futility of creating Shinryu; not only was it a misguided effort that would cause more destruction than it stopped, but it was one Ilberd's enemy actively desired and immediately appropriated for his own use. He was playing to Zenos' interests all along.
Lyse is also fine in the mold of the earnest heroine who never really does anything but feels all her feelings very strongly kind of way. Pretty normal for a JRPG/anime war story as an audience surrogate/moral beacon meant to highlight the futility of war.
The more "complicated" nature of Hien means little to me in contrast. There was never any chance in the story's structure that Doma would roll over and surrender, and Hien would actually offer his head. It just wasn't in the cards. He had very nice eyebrows though.
I would be more comfortable with Gosetsu's survival if there hadn't been so many scenes in which he ruminated on the inevitability and acceptance of death and his past failings.
Moving forward, I'm interested to see if the story will push the hatred/forgiveness angle represented in the dichotomy between Lyse and Zenos. Fordola's survival may be important to that theme, since a lot of Ala Mhigans are going to want her head. Hopefully, the writers will approach this a bit more artfully than they did in HW.
As a narrative element, Zenos was fine. Callback to a standard form of an FF nihilist villain in the same way that so many of the monsters are callbacks to previous games and 6 in particular. Does it only count as a callback if we like being reminded of it?Â
Mechanically, Zenos was used in a way that corrected a problem I had with Heavensward's use of Thordan - he kicked our ass a lot. Thordan felt like a letdown because he was defeated immediately after his first appearance, an unfortunate consequence of the writers trying to keep the Knights of the Round reveal close to their chests. Zenos, on the other hand, is placed up-front and promptly smacks the player down, then does it again a second time for good measure.
The character's emphasis on fostering hatred in his enemies to make them stronger offered a new perspective on Ilberd's plan at the end of 3.X and highlighted the futility of creating Shinryu; not only was it a misguided effort that would cause more destruction than it stopped, but it was one Ilberd's enemy actively desired and immediately appropriated for his own use. He was playing to Zenos' interests all along.
Lyse is also fine in the mold of the earnest heroine who never really does anything but feels all her feelings very strongly kind of way. Pretty normal for a JRPG/anime war story as an audience surrogate/moral beacon meant to highlight the futility of war.
The more "complicated" nature of Hien means little to me in contrast. There was never any chance in the story's structure that Doma would roll over and surrender, and Hien would actually offer his head. It just wasn't in the cards. He had very nice eyebrows though.
I would be more comfortable with Gosetsu's survival if there hadn't been so many scenes in which he ruminated on the inevitability and acceptance of death and his past failings.
Moving forward, I'm interested to see if the story will push the hatred/forgiveness angle represented in the dichotomy between Lyse and Zenos. Fordola's survival may be important to that theme, since a lot of Ala Mhigans are going to want her head. Hopefully, the writers will approach this a bit more artfully than they did in HW.
Verad Bellveil's Profile | The Case of the Ransacked Rug | Verad's Fate Sheet
Current Fate-14 Storyline:Â Merchant, Marine
Current Fate-14 Storyline:Â Merchant, Marine