(07-06-2017, 08:26 PM)Unnamed Mercenary Wrote: Their general go-to stance on housing is that ward size is limited as it's both a large zone and has to accommodate that many instances every time someone enters a FC house. The PS3 was linkly mentioned because load times would be really slow as it had to locate the model/textures/coloring for every item in a house. ...so by removing PS3, they could increase the number of items in houses because they could raise the minimum requirements and expect better loading times. ...because heaven forbid we end up with 1.0 again where you'd zone into a town and see nothing as the game screamed as it had to render all the NPCs and players.
It still does weird stuff like that, sometimes - where someone will be sitting in a chair in a yard, and someone else who comes up later sees them (on their own client) as sitting on the ground, clipping through the chair, because the game spawned the player and the "sit" command before it spawned the chair. xD
Lydia Lightfoot ~ The Reliquarian's Guild «Relic» ~ Lavender Beds, Ward 12, #41
This player has a sense of humor. If the content of the post suggests otherwise, please err on the side of amusement and friendship, because that's almost certainly the intent. We're all on the same team: Team Roleplayer! Have a smile, have a chuckle, and have a slice of pie. Isn't pie great?
This player has a sense of humor. If the content of the post suggests otherwise, please err on the side of amusement and friendship, because that's almost certainly the intent. We're all on the same team: Team Roleplayer! Have a smile, have a chuckle, and have a slice of pie. Isn't pie great?