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Housing on Mateus gone!


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Housing on Mateus gone!
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Grumpy Garlean

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RE: Housing on Mateus gone! |
#12
07-06-2017, 08:46 PM
(07-06-2017, 08:34 PM)Lydia Lightfoot Wrote: It still does weird stuff like that, sometimes - where someone will be sitting in a chair in a yard, and someone else who comes up later sees them (on their own client) as sitting on the ground, clipping through the chair, because the game spawned the player and the "sit" command before it spawned the chair. xD

Yup. We still get it on occasion, but it's usually pretty fast. Or we run into render limits. (Anyone who regularly attends Grindstone can attest to the line causing render issues these days.)

...but imagine it taking minutes sometimes. And then suddenly you're bombarded with the environment coming back to life. ...that'd make a pretty messy game. And simply doubling ward size (or adding more) would still run into instance issues like we've seen on Balmung from AFKers. There's a balance between all of that because each ward also means at least that many more interior instances.

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Messages In This Thread
Housing on Mateus gone! - by Y'raya - 07-02-2017, 02:42 PM
RE: Housing on Mateus gone! - by Kilieit - 07-02-2017, 02:49 PM
RE: Housing on Mateus gone! - by Y'raya - 07-02-2017, 03:04 PM
RE: Housing on Mateus gone! - by Allurian - 07-02-2017, 03:10 PM
RE: Housing on Mateus gone! - by Dinah-mite! - 07-03-2017, 12:08 AM
RE: Housing on Mateus gone! - by Y'raya - 07-06-2017, 06:33 PM
RE: Housing on Mateus gone! - by Teadrinker - 07-06-2017, 07:41 PM
RE: Housing on Mateus gone! - by Ryslo Suramlo - 07-06-2017, 08:05 PM
RE: Housing on Mateus gone! - by Lydia Lightfoot - 07-06-2017, 08:10 PM
RE: Housing on Mateus gone! - by Unnamed Mercenary - 07-06-2017, 08:26 PM
RE: Housing on Mateus gone! - by Lydia Lightfoot - 07-06-2017, 08:34 PM
RE: Housing on Mateus gone! - by Unnamed Mercenary - 07-06-2017, 08:46 PM
RE: Housing on Mateus gone! - by Kilieit - 07-06-2017, 08:52 PM

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