
(07-07-2017, 12:56 AM)Lohba Tia Wrote:(07-07-2017, 12:13 AM)yhvh13 Wrote: I'm new to the lore, but I've been reading a lot and through the quests and for these I can take:
SMN: You could go a similar route that the summoner trainees from Ul'dah are - this seem to be the easiest route.
SCH: The WoL finds a soulstone in a pretty much trivial way, nothing impedes you to dig or find one in a similar way.
MCH: I just started leveling mine, but it seems that it's pretty much just a matter of enrolling into the guild and having a soulstone tailored for you to imprint knowledge into. (correct me if I'm wrong)
AST: It would be sort of special for you to find a soulstone, but apparently a more simple way is make your character a Sharlayan that is training AST magicks.
WHM: From the jobs I know, this seems to be the hardest one to justify, as the level of uniqueness suprasses the others by miles. I don't have any ideas on this, and probably would just RP a really good conjurer instead.
RDM: The npc seem to be a member of a faction of Red Mages. Nothing impede your character coming from another faction. Plus Alisae says loud and clear that she met a miqo'te that taught her "the basics" implying that she doesn't really have a stone.Â
Also, besides a few exceptions, why does one really need to have a stone of ancient times to be ICly any of these jobs? My interpretation is that they serve more like shortcuts to knowledge (in the hand of people that are attuned to them).
Y'mthria is not a summoner per se, but she hoards all the knowledge. Why isn't possible that she could guide young summoners with the basics? Obviously you'd have to RP it really as an initiate, even less than the Ul'dah summoners that have stones.
You're right that most jobs are absolutely accessible. Even WHM and BLM are acceptable with the proper backstories. You just can't openly be one of those. Some jobs do require soul crystals to function, though. The SMN questline tells us that even the original Allagan SMNs required soul crystals for some reason, I'm guessing as a medium for channeling egis. SCHs require one to store their faerie in so that it can retain memories and its personality. BLMs require one to avoid setting their insides on fire. And if I remember right, MCH uses theirs as a medium for the aetheroconverter.
To add to this, there's nothing stopping most PCs from having received training and techniques in their backstory from someone who was actually that job. "Retired job X, formerly of organization Y" is a common enough trope.
For example: your monk may not have been around during the fall of Ala Mhigo, but he or she may have met and learned from one of the last surviving, wandering Fists of Rhalgr.
You can't unilaterally declare yourself the new Azure Dragoon, but you can certainly forge yourself a set of spiky replica armor and try jumping.
With Stormblood I'm interested in how magical techniques and traditions vary across continents. Is Othard conjury Shinto-inspired and kami-dependent, as the dungeon armor drops seem to suggest? How powerful and destructive is Sadu's raw, primal thaumaturgy compared to forbidden BLM arts? Your non-job allies in the Scions are still some of the most powerful adventurers in the realm, what exactly did Louisoix teach them back in Sharlayan?
More often than not, framing your character as "I studied how to do technique skillset X" is a more flexible option than "I live breathe and am fully job Y, with all the complications, obligations, and questions that entails."