(07-13-2017, 09:51 PM)Unnamed Mercenary Wrote: Umbral is passive. Astral is active. They can be of any element.
Astral Fire would be something like a fireball.
Umbral Fire would be more like smoldering coals.
Sounsyy has a lore post on this.
Not Sounsyy, but while waiting for his much more detailed post, just something from the lorebook:
Encyclopedia Eorzea, pg 9 Wrote:In addition to the six elements, there also exist two poles -- astral and umbral -- which greatly influence the nature of the elements -- an astral charge bringing more activity, while an umbral charge resulting in more passiveness. For example, when in an astral state, fire exhibits high volatility, whereas its umbral state is characterized by dryness.
Now I'm curious what the other elements are like in their astral and umbral forms.
(07-14-2017, 12:49 AM)Unnamed Mercenary Wrote: (Well, assuming they even can vote to begin with.)
I think only Sharlayan and Ishgard post-HW has something resembling a political vote? I could be wrong.
Ul'dah is a hereditary sultanate, putting aside the bit about the power being in the hands of the Syndicate (which is technically an oligarchy?). Gridania is... I forget the term for it, but the Padjals are essentially the ruling class from birth, but not hereditary as such. And the Padjals govern by the will of the Elementals.
Limsa is an interesting case. The Admiral is chosen by the Trident, so it's more a competition of seafaring skill than political prowess, but if the pirate culture resembles our own historically, each ship is a democracy in its own right; they elect the Captain and Quartermaster, who are effectively the executive and judiciary branches on each ship. Presumably a sailor receives the right to vote when they are acknowledged as part of the crew, as opposed to spoils captured.