
I'd argue that there's probably a clash between the city-state cultures and the racial cultures. Characters raised in the city-states are likely to be more like them and less like the traditional lore. Those raised outside of them are likely to be more like the traditional lore. Fast or instant travel isn't really an issue here, I think, because it's fairly limited (airships are only reserved for important people, adventurers can't possibly make up the vast majority of the population so we have to assume NPCs unseen in areas inaccessible, Aetherytes don't exist everywhere, etc.) and because adventurers who've assimilated to city-state culture would likely be seen as "outsiders" by traditional cultures. In a very real sense, you can never go home again. 
There's another angle here, too, which is that some of the lore reads like it's historical information about how the races used to be and not so much how they are now. I'm not completely swayed by this argument, but those who are can easily side-step the "traditional" ways of their race on the basis that their family, at least, hasn't held to those ways in quite some time.

There's another angle here, too, which is that some of the lore reads like it's historical information about how the races used to be and not so much how they are now. I'm not completely swayed by this argument, but those who are can easily side-step the "traditional" ways of their race on the basis that their family, at least, hasn't held to those ways in quite some time.
The Freelance Wizard
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((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))