
Tbh, I typically work with what information we have and just go from there into developing my character. Just looking at their explanation alone gives me a few ideas of how to take it.
A tribe which sees all beastkin as equals with man, therefore refuses to eat or use them as beasts of burden. As a result, the diet of the Sagahl mainly consists of steppe shrubs and vilekin.
This could take a few forms from my perspective, it could mean their tribe is peaceful in general or even worship beasts to some degree. It also just may mean exactly as it says, they won't use or eat them but if they'd have to defend themselves from a beast then they may at the very least kill it. The line that sticks out the most to me is just that they "see all beastkin as equals with man" to mean you could see varieties of this tribe on different levels. Some may be overly respectful, some just forcing themselves to abide by their traditions, some who see them as weak as any other creature. The fun sounds like it'd come from the differentiation of how your character personally is. Something I had to learn recently was that the tribe doesn't necessarily make the Xaela, it just goes hand in hand with them.
As for the mention of sleeping powders and etc, there's actually potions that you can throw/use on enemies that induce paralyze, sleep, blind, etc, so you're definitely not overstepping there. I would say don't be afraid to take a couple liberties so long as it doesn't kill immersion or create tension with other tribe members that would argue it OOCly, nothing too extreme but still just logical enough to fit. Like for the camp concept, there are more than likely Xaela that exist within the Azim Steppe that are beyond the map we actually get, could easily say your tribe grew up in the more western area or northern etc. Perhaps they did have a camp in the steppe at some point but split ways eventually? They're not really too out of this world or lore breaking to actually get someone to nit-pick it. Feel free to roam around the idea just a little bit and not worry about differences as those differences will be what makes the RP sessions interesting.
A tribe which sees all beastkin as equals with man, therefore refuses to eat or use them as beasts of burden. As a result, the diet of the Sagahl mainly consists of steppe shrubs and vilekin.
This could take a few forms from my perspective, it could mean their tribe is peaceful in general or even worship beasts to some degree. It also just may mean exactly as it says, they won't use or eat them but if they'd have to defend themselves from a beast then they may at the very least kill it. The line that sticks out the most to me is just that they "see all beastkin as equals with man" to mean you could see varieties of this tribe on different levels. Some may be overly respectful, some just forcing themselves to abide by their traditions, some who see them as weak as any other creature. The fun sounds like it'd come from the differentiation of how your character personally is. Something I had to learn recently was that the tribe doesn't necessarily make the Xaela, it just goes hand in hand with them.
As for the mention of sleeping powders and etc, there's actually potions that you can throw/use on enemies that induce paralyze, sleep, blind, etc, so you're definitely not overstepping there. I would say don't be afraid to take a couple liberties so long as it doesn't kill immersion or create tension with other tribe members that would argue it OOCly, nothing too extreme but still just logical enough to fit. Like for the camp concept, there are more than likely Xaela that exist within the Azim Steppe that are beyond the map we actually get, could easily say your tribe grew up in the more western area or northern etc. Perhaps they did have a camp in the steppe at some point but split ways eventually? They're not really too out of this world or lore breaking to actually get someone to nit-pick it. Feel free to roam around the idea just a little bit and not worry about differences as those differences will be what makes the RP sessions interesting.