
(10-26-2017, 07:26 PM)Faye Wrote:(10-26-2017, 08:56 AM)Fearthainn Wrote: -snip-
I don't think... anyone has been misinterpreting, unless you've been misphrasing? I agree with Chachanji that sounds more like a preference than a red flag, but for you maybe that is a red flag and you're welcome to continue considering it as one, people are just pointing out the logic you've given for it doesn't make sense to us. I can agree it might be less frustrating to lose a duel than a random dice roll, but a PvP duel proves nothing more about your character's skill and how the fight would realistically play out than a random dice roll does. I understand your distaste for rolling, I just... don't get how you think dueling is so much better when your concerns are based on characters unrealistically/unfairly losing, which is just as much an issue in PvPing?
Quoted and bolded for emphasis. This is exactly what I was trying to convey in the latter half of my previous post.
Don't get me wrong. As I said in my original response to you, Fear, I'm with you on getting seriously turned off by random dice rolls. (I'm more open-minded about fleshed out systems that have specific types of rolls as a component... Not that I'm a huge fan of those, either.) But I don't see how one method is inherently better than the other. There's nothing wrong with having that perspective, per se. It's merely turned this into a curious examination of your logic. But to each their own, of course.
Although, if I were to boil all of this down to its most simplistic components... I'd personally say that all dueling really does is change the form of the dice -- probably flip the odds to be in your favor, since the implication there is that you prefer PvP due to it being something you have direct control over and are actually good at. But the idea that OOC mechanical proficiency should be equivalent to IC skill/experience is not something I think you'll find that most people here agree with.