
(12-01-2017, 11:37 AM)Zhavi Wrote: Hm, maybe the issue is more that established players know how to find new/returning/unable to find niche players in order to start new storylines, whereas those new/returning/unable players go for groups and feel stuck when they can't find their people, because they can't make those connections fast enough.
Because while I met new people since the lock, and engaged in new stuff with them, I can also say that most of them were kinda on their last legs, so to speak, in feeling like they might need to move elsewhere for lack of being able to find others to mesh with.
Maybe my bias in being able to hunt people down for rp is really coloring my server experience beyond the norm for other people not as familiar with where and how to look, Iunno.
I think it is, at least in part, a case of long-established groups not really looking for more people to add to their group. It is not that they are opposed to adding new people as such, but more that they are not actively trying to find new people and are a bit wary of adding the "wrong" persons.
This means that the new people will have to work much harder to join an established group since they will have to be the sole driving force behind the recruitement process.
Newer groups however will often be much more open to add new people to their group. The relationships within the group will be less entrenched and thus new people will cause less disruption.
They will often actively try to recruit people who might be a good fit - making it much easier for new people to join.