
(12-01-2017, 08:09 PM)Unnamed Mercenary Wrote: It's more likely that Keeper Males aren't "kicked out" so much as they head off on their own. Think like, leaving for an adventure. Or job. given that the surname is a family name passed on from the mother, it's likely that daughters probably continue to live with their clans, if not heading to the city. But with a variety of traveling/wandering males, they probably have a fair enough amount of genetic diversity. ...and probably a lot of cousins.
True, that makes sense. It would be interesting to see more lore from the perspective of within a Keeper clan. You'd have siblings growing up together, then the brother leaves for months or years at a time, coming back every so often to visit relatives and "visit" non-relatives. Even for family, there would probably be a mixture of being glad to see him back and uneasiness because it'd be strange having an adult male around.
I wonder if visiting males bring presents to try and help them 'woo' prospective mates. Maybe stroll into the settlement with some hunting trophies - both to display hunting prowess and to give the women some extra food so they have free time for hanky panky instead of hunting. If one male is already visiting, would a second male skip to the next settlement or try to compete? Probably depends.
Keeper lore is so fascinating. And so is Hellsguard! A society where you basically kick out extra kids into the world - it's like Pokémon, but they become mercenaries. I'd imagine they rarely, if ever, go back to visit the Spines - so you'd have old, retired mercenaries who vaguely remember their parents and a few elder siblings, but have no idea if they have any younger brothers and sisters who are out in the world like they are. They had to kill a Roegadyn the other day in a fight - that could've been a sibling, born a few years after they were. And thanks to their naming convention, they'd never even know it.