(07-01-2013, 06:16 PM)Kossori Wrote: Every server will have its bad apples, can't avoid them in an MMO really.
The only reason I do not want to be a part of the cool-kids-Balmung gang, is simply due to the fact that it is a Legacy server.
I like the idea of ARR being a brand new experience to everyone around me. I like the idea of everyone starting off on even foot and watching the server grow and evolve as time goes on. I like the idea of the economy flourishing from the ground up and server first achievements of any and all kinds being done by people I know were not given the 'headstart' the Legacy gang did.
That's just me though, as someone who avoided the trainwreck that was 1.0.
I like to think of it as a brand new game, and just feel more at ease starting on a server that suggests the same.
I know Legacy servers have benefits, but it's just not for me, I guess.
That's why I was hoping for a solid non-Legacy alternative for roleplaying.
Just as a note, even the non-legacy servers will have people with characters built up from Phase 4 and the pre-order early access.
I understand the sentiment, but just a note that new servers will likely have unstable economies (not that thats always a bad thing) as well as rocky server populations. A note on Achivemnts, it was my understanding that most would be re-worked for 2.0 anyways, so even on Legacy servers there will be a rush to get them. I myself have used this to my advantage in the past on EQ and WoW, but gaming the economy is not my thing anymore.
I myself will have a Balmung and then one on what ever server my non-RP friends decide to roll on as well.
Either way, best of luck in Eorzea
Edit: for calrity