
(07-01-2013, 10:51 PM)Ryaadi Wrote: you can easily in my opinion be able to roleplay fighting a giant creature. However, I wouldn't use any 'unique' name or anything that's been given. I'd just consider defeating a twisted version of a creature if that makes sense. The moment you start saying I killed Bahamut, I think then you have a -massive- clash with everyone else whose done it. Too much of a headache imo but bosses can be great RP tools.I couldn't agree more.Â
(07-01-2013, 11:06 PM)FreelanceWizard Wrote: Historically, I've either rewritten and "genericized" the encounter (we fought a powerful creature in the Deepcroft, not the named boss, or we weren't in the Deepcroft, but a similar nameless dungeon) or come up with some lore-supported reason why the fight can be done repeatedly (which works great for Primals, actually, for reasons I'll not spoil hereI agree with this also). At least in XIV, we have the Raise mechanic that can be used as a convenient excuse -- we thought we killed the bad guy, but in reality, he escaped/was dragged off/just looked dead and got patched up.
I have to do these because I do dungeon runs IC unless the rest of the group is OOC. So, I have to have some explanation why I'm there, why the last run didn't eliminate the threat, and why the state of the world hasn't changed.
I'm with Ryaadi that you definitely can't ever go around saying IC that you permanently eliminated a particular boss, no matter what the quest might say. Beyond this spoiling the plot and clashing badly with game mechanics, it also makes an assertion that other RPers can't get around -- and that severely snarls RP.
