(07-02-2013, 09:14 PM)ArmachiA Wrote: I have a question, I have a question!No no no no. I would highly advise against that, actually. I had made a thread about repeat content not too long ago and everyone seemed to be on the same page about that question. I'll just quote someone who put it way better than I think I can.
Does this mean if you talk to other people who aren't in your linkshell it will mean you will act like to beat so and so dungeon? What about end game? If you end up doing Bahamut, would you run around saying you were the group that beat Bahamut?
FreelanceWizard Wrote:Historically, I've either rewritten and "genericized" the encounter (we fought a powerful creature in the Deepcroft, not the named boss, or we weren't in the Deepcroft, but a similar nameless dungeon) or come up with some lore-supported reason why the fight can be done repeatedly (which works great for Primals, actually, for reasons I'll not spoil here  ). At least in XIV, we have the Raise mechanic that can be used as a convenient excuse -- we thought we killed the bad guy, but in reality, he escaped/was dragged off/just looked dead and got patched up.
I have to do these because I do dungeon runs IC unless the rest of the group is OOC. So, I have to have some explanation why I'm there, why the last run didn't eliminate the threat, and why the state of the world hasn't changed.
I'm with Ryaadi that you definitely can't ever go around saying IC that you permanently eliminated a particular boss, no matter what the quest might say. Beyond this spoiling the plot and clashing badly with game mechanics, it also makes an assertion that other RPers can't get around -- and that severely snarls RP.