
(07-06-2013, 04:49 PM)Asyria Wrote: Also, I found a little Attribute explanation page where the effects of attributes on crafting are listed.I've been doing a little looking into this, and I think this information may be specific to Version 1.0. Looking at the 1.0 crafting gear on ZAM, a lot of it had a veritable hodgepodge of stats on it. ARR item production seems to be a lot more streamlined to just the three crafting and three gathering stats. I've only found crafting gear up to around level 20, but comparing across the versions, it seems the base attributes play little to no role in ARR crafting.
STR is for Blacksmith, Armorer and Botanist
VIT is for Carpenter, Armorer, Leatherworker and Miner
DEX is for Goldsmith, Weaver, Carpenter and Fishing
INT is for Alchemist, Goldsmith, Leatherworker and Botanist
MND is for Culinarian, Blacksmith, Weaver and Miner
PIE is for Alchemist, Culinarian (lol, pie) and Fishing
Ultimately, my goal is to make a quick reference guide so that every time you get a level up in a new profession, you can see instantly which slots can be upgraded for your new level and either find that piece of gear in your armory to update your gear set or work towards crafting it for yourself to begin using.
As for a sticky, that would be good, as I plan to maintain this list of gear up to level 50 (once Myxie levels high enough to unlock all the blacksmithing, weaving, leatherworking, and goldsmithing blueprints). Alternatively, it could be added to the wiki along with other guides forum users have created in a new section for guides or some such place.
I'm a tinker! Tinkerer? Hrm.... I'm an artificer! - Myxie Tryxle | Impressions and Memories