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Class/city based start, 50/50 opinion so far


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Class/city based start, 50/50 opinion so far
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Folkenv
Folken
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RE: Class/city based start, 50/50 opinion so far |
#2
07-11-2013, 08:45 PM
(07-11-2013, 08:27 PM)Niteshade0 Wrote: The new opening is cool too don't get me wrong but I was partial to Limsa Lominsa.
While its a bit 50/50 in terms of liking the new starting method now overall its not a huge issue since we can just get hold of whatever weapon for whatever class we'd prefer to 'start' as and just change up early on after beginning our new adventures.

Except that you cannot. You must first complete up to level 10 story and class quests before you can unlock any other job except for the one you started at. And even then you must go to that classes guild HQ in order to get the initial weapon and "unlock" that specific class.

So level 10 being the earliest, and 15 being more reasonable once you have airship access. It's overall a pretty poor system, but prevents users from having to trek across the lands just to find their guild because they started in limsa as a lancer (for example).

This system is limiting, but a bit more friendly in terms of narrowing a focus for newer players.

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[sub]Folken Grymtooth / Shippuu Nammuu[/sub]
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Messages In This Thread
Class/city based start, 50/50 opinion so far - by Niteshade_Rune - 07-11-2013, 08:27 PM
RE: Class/city based start, 50/50 opinion so far - by Folken - 07-11-2013, 08:45 PM
RE: Class/city based start, 50/50 opinion so far - by Zyrusticae - 07-12-2013, 12:58 PM
RE: Class/city based start, 50/50 opinion so far - by Niteshade_Rune - 07-12-2013, 04:33 PM
RE: Class/city based start, 50/50 opinion so far - by Folken - 07-12-2013, 04:59 PM

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