One of the main reasons I believe this is still touchy is because it keeps coming up so frequently.
Of course, all of this is from someone who is new to this community and has spent more time lurking than posting. So, take my post with that in mind please. Also, the community is made up of people from both servers IMO. As long as that remains, there shouldn't really be a problem.
With that being said, a lot of the Balmung community (like an overwhelmingly surprising number) have been incredibly welcoming and patient (Gospel and Merri can attribute to me sending lots of PMs with questions) with new people. Coming from games like WoW, GW2, and TERA....like I said, surprising is really the only word for it. Anyone who has spent some time in those RP communities can likely attest to people being entrenched and not always overly welcoming to anyone who didn't want to get with the 'established' program and fall in line or just anyone who was new.
From my understanding, there was a fairly small number of roleplayers who had to be consolidated onto Balmung from other servers (which had a vote similar to the one which was held recently). They want more people coming to legacy server to play with, which no one can fault them for. Especially considering they have characters with history and stories and interactions behind them as well.Â
Now, on the other side of things are our good friends who want to try and establish something new. And in case anyone attempts to read sarcasm there, it's not present, Rock and I are good friends who chat and joke around together a lot but will be playing on separate servers. /disclaimer
No one can blame them for wanting to start fresh and build a brand new community from the ground up, for whatever reason. And while it's not a popular point at all, one that I made in another thread on this topic still stands....sometimes, believe it or not (for those who haven't experienced it in other games/RP communities yet), it can be better if everyone isn't playing in the same sandbox (so to speak), as hard as that might be to imagine. Options can be good, they offer alternatives and different experiences, not to mention it gives the community somewhere to go in the event that a legacy server ends up being full. Afterall, who wants to spend days itching to get started playing and roleplaying waiting for news on if the cap on a server may or may not be lifted.
Plus, Gilgamesh was the chosen 'test' server for a lot of RP'ers so there's a feeling of familiarity as well as a way to avoid the potential perception of what people may think the environment on a legacy server may be like (see my point earlier about established/entrenched RP communities).
TLDR; There's pros and cons for both sides (I feel silly for repeating it heh), and at the end of the day you have to weigh what you're looking for in an experience. I firmly believe both servers will do great and at the end of the day, once the game launches the issue will settle itself down as everyone'll be too busy having fun. Also, in case this thread does (hopefully it doesn't) break down like the prior ones, I could hunt down one of the longer threads (I think it got up to 20 pages long?) to help you further, if needed. But I imagine you'll see the same points from both sides that have been stated previously.
Of course, all of this is from someone who is new to this community and has spent more time lurking than posting. So, take my post with that in mind please. Also, the community is made up of people from both servers IMO. As long as that remains, there shouldn't really be a problem.
With that being said, a lot of the Balmung community (like an overwhelmingly surprising number) have been incredibly welcoming and patient (Gospel and Merri can attribute to me sending lots of PMs with questions) with new people. Coming from games like WoW, GW2, and TERA....like I said, surprising is really the only word for it. Anyone who has spent some time in those RP communities can likely attest to people being entrenched and not always overly welcoming to anyone who didn't want to get with the 'established' program and fall in line or just anyone who was new.
From my understanding, there was a fairly small number of roleplayers who had to be consolidated onto Balmung from other servers (which had a vote similar to the one which was held recently). They want more people coming to legacy server to play with, which no one can fault them for. Especially considering they have characters with history and stories and interactions behind them as well.Â
Now, on the other side of things are our good friends who want to try and establish something new. And in case anyone attempts to read sarcasm there, it's not present, Rock and I are good friends who chat and joke around together a lot but will be playing on separate servers. /disclaimer
No one can blame them for wanting to start fresh and build a brand new community from the ground up, for whatever reason. And while it's not a popular point at all, one that I made in another thread on this topic still stands....sometimes, believe it or not (for those who haven't experienced it in other games/RP communities yet), it can be better if everyone isn't playing in the same sandbox (so to speak), as hard as that might be to imagine. Options can be good, they offer alternatives and different experiences, not to mention it gives the community somewhere to go in the event that a legacy server ends up being full. Afterall, who wants to spend days itching to get started playing and roleplaying waiting for news on if the cap on a server may or may not be lifted.
Plus, Gilgamesh was the chosen 'test' server for a lot of RP'ers so there's a feeling of familiarity as well as a way to avoid the potential perception of what people may think the environment on a legacy server may be like (see my point earlier about established/entrenched RP communities).
TLDR; There's pros and cons for both sides (I feel silly for repeating it heh), and at the end of the day you have to weigh what you're looking for in an experience. I firmly believe both servers will do great and at the end of the day, once the game launches the issue will settle itself down as everyone'll be too busy having fun. Also, in case this thread does (hopefully it doesn't) break down like the prior ones, I could hunt down one of the longer threads (I think it got up to 20 pages long?) to help you further, if needed. But I imagine you'll see the same points from both sides that have been stated previously.
Martiallais Heuloix - Duty. Honor. Faith.
Armand Tremaux - Justice, like lightning.
"We're all snowflakes in a great blizzard." - Virara 2017
Armand Tremaux - Justice, like lightning.
"We're all snowflakes in a great blizzard." - Virara 2017