
What a trip down memory lane.
I remember the frustration of being destroyed by what seemed to be ordinary monsters (monster strength was all over the place). I remember the market wards and attempting to buy a new axe, and finding the task to be utterly impossible (and a chore even after they added category-specific wards). I remember trying to build that axe for myself afterwards, and finding the crafting to be surprisingly fun (if frustratingly luck-based and irritatingly obtuse).
Most of all, though, I remember the collective frustration of hundreds of thousands of players and the internet shitstorm that followed. Man, what a time to live! Haha. Truly, it was the sign of the end times for Square Enix, or at least, it would have been if they hadn't managed to turn things around as well as they have.
I took a couple pictures when I last logged in to see Dalamud falling, but aside from the high-res textures, 1.0 really doesn't hold up very well next to ARR:
I remember the frustration of being destroyed by what seemed to be ordinary monsters (monster strength was all over the place). I remember the market wards and attempting to buy a new axe, and finding the task to be utterly impossible (and a chore even after they added category-specific wards). I remember trying to build that axe for myself afterwards, and finding the crafting to be surprisingly fun (if frustratingly luck-based and irritatingly obtuse).
Most of all, though, I remember the collective frustration of hundreds of thousands of players and the internet shitstorm that followed. Man, what a time to live! Haha. Truly, it was the sign of the end times for Square Enix, or at least, it would have been if they hadn't managed to turn things around as well as they have.
I took a couple pictures when I last logged in to see Dalamud falling, but aside from the high-res textures, 1.0 really doesn't hold up very well next to ARR: