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How would you make a Summoner work?


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How would you make a Summoner work?
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Kylinv
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Re: How would you make a Summoner work? |
#5
03-18-2010, 04:22 PM
SE has already stated there won't be any pet jobs at release (though perhaps they'll add them in future updates). Assuming smn is added in some form, I seriously hope the implementation of it is very different than in FFXI. As a 75 smn myself, I found it "underwhelming" myself. Sure I felt like a badass IC whenever I had a giant floating avatar standing behind me. But the game mechanics of it could have been a lot better. Waiting a minute between every blood pact ability was terrible and thus made the smn defined by their other abilities instead (/whm). The whole perpetuation cost thing could have been better too. I think the concept of mp draining while the avatar is out is a good concept. But it happened far too rapidly.

They've stated that the summons in Hydaelyn will be much more "god-like" this time around. I'm not entirely sure what that means but it sounds like they're supposed to be a lot more powerful than Vana'diel's avatars.
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Messages In This Thread
How would you make a Summoner work? - by Renaise - 03-18-2010, 04:19 PM
Re: How would you make a Summoner work? - by ramdragn - 03-18-2010, 04:20 PM
Re: How would you make a Summoner work? - by Eva - 03-18-2010, 04:21 PM
Re: How would you make a Summoner work? - by Guest - 03-18-2010, 04:21 PM
Re: How would you make a Summoner work? - by Kylin - 03-18-2010, 04:22 PM
Re: How would you make a Summoner work? - by Smiling River - 03-18-2010, 04:22 PM
Re: How would you make a Summoner work? - by Guest - 03-18-2010, 04:23 PM
Re: How would you make a Summoner work? - by Nanapariri - 03-18-2010, 04:23 PM
Re: How would you make a Summoner work? - by Guest - 03-18-2010, 04:24 PM
Re: How would you make a Summoner work? - by Verence - 03-18-2010, 04:24 PM
Re: How would you make a Summoner work? - by Guest - 03-18-2010, 04:25 PM

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