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Endgame discussion


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Endgame discussion
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Isilmev
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RE: Endgame discussion |
#7
07-19-2013, 04:55 PM
(07-19-2013, 10:31 AM)ArmachiA Wrote: One thing Yoshi said has been churning in my brain is that the 24-man raids are long and will have to have save points. I don't know if this means it'll be like WoW where it saves your progress for a week then resets, or if they will be literal save points but how cool would have be if it was the latter. Wouldn't need to have your guild RUSH RUSH RUSH TO THE END BEFORE IT RESETS HURRY all the time.

Assuming SE hasn't fallen and damaged it's brain again like it did for FFXIV 1.0, they HAVE done this sort of thing before.

In FFXI, for Nyzul Isle, you could save your progress every so many floors (Can't remember how many) so that you could pick up where you left off. This progress was saved to the disc of the person who took the party in, and it retained that progress until you cleared floor 100, at which point progress was wiped.

As time went on, and other content was added and Nyzul moved to farm status, those restrictions were removed. Every eligible party member would have their discs updated, and the progress would not be wiped upon completion, allowing you to access whichever floor blocks you wanted in the future.

I suspect it will work like that. Harder at first, starting over each time you clear, then later on you keep your progress forever.

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Messages In This Thread
Endgame discussion - by Gideon Aryeh - 07-19-2013, 09:13 AM
RE: Endgame discussion - by Nox - 07-19-2013, 09:19 AM
RE: Endgame discussion - by Kari Illderthane - 07-19-2013, 10:14 AM
RE: Endgame discussion - by Corin Winterborne - 07-19-2013, 02:46 PM
RE: Endgame discussion - by ArmachiA - 07-19-2013, 10:31 AM
RE: Endgame discussion - by Xeon - 07-19-2013, 04:39 PM
RE: Endgame discussion - by Isilme - 07-19-2013, 04:55 PM
RE: Endgame discussion - by ArmachiA - 07-19-2013, 10:18 PM
RE: Endgame discussion - by Naunet - 07-20-2013, 04:39 PM
RE: Endgame discussion - by Elisea Renyven - 07-20-2013, 04:42 PM

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