This is an awesome thread and I really like all the great answers! Keep em coming!
When I originally started brainstorming Zarek, it was a tossup on if he'd become a Dragoon or a Paladin. I gathered that since it's a Final Fantasy game, there'd be plenty of both (no offense to those playing them of course!) and wanted to do something to stand out a little more, which led me to pugilist. After all, how many people want to be the one fighting a monster with skill and (mostly) bare hands alone? The answer is more folks than I thought but I digress.
My initial concept drew on the kind of 'so crazy it just might work' mixed with 'stupid good luck' from Gene Starwind with some 'too charming for his own good'-ness of Gambit thrown in. But, no matter how fun that mashup was in my head, I couldn't see the interactions with other players going well as the character's 'voice' wasn't one that I was overly fond of. That and I couldn't quite nail down a Highlander look that I wanted, since I'd kind of visualized him conceptually as similar to Abel of Street Fighter 4 fame.
A bit of video searching and research on pugilists, monks, and the Platinum Mirage later (thanks to both Gospel and Merri for fielding questions on this!) and I'd kind of gone with a character that drew some from both Mugen (Samurai Champloo, for unpredictability and a bit of crazy) and Spike Spiegal (Cowboy Bebop, an almost lanky guy who is able to both dish out and take a beating) for fighting style and some tidbits of typical mood/attitude. For the fighting 'style' he was learning from his mother, I took a bit of the visual concepts of both Fire and Airbenders (heavily leaning towards air, which added to his name) and nudged in a little here and there from Rock Lee (Naruto).
When I originally started brainstorming Zarek, it was a tossup on if he'd become a Dragoon or a Paladin. I gathered that since it's a Final Fantasy game, there'd be plenty of both (no offense to those playing them of course!) and wanted to do something to stand out a little more, which led me to pugilist. After all, how many people want to be the one fighting a monster with skill and (mostly) bare hands alone? The answer is more folks than I thought but I digress.
My initial concept drew on the kind of 'so crazy it just might work' mixed with 'stupid good luck' from Gene Starwind with some 'too charming for his own good'-ness of Gambit thrown in. But, no matter how fun that mashup was in my head, I couldn't see the interactions with other players going well as the character's 'voice' wasn't one that I was overly fond of. That and I couldn't quite nail down a Highlander look that I wanted, since I'd kind of visualized him conceptually as similar to Abel of Street Fighter 4 fame.
A bit of video searching and research on pugilists, monks, and the Platinum Mirage later (thanks to both Gospel and Merri for fielding questions on this!) and I'd kind of gone with a character that drew some from both Mugen (Samurai Champloo, for unpredictability and a bit of crazy) and Spike Spiegal (Cowboy Bebop, an almost lanky guy who is able to both dish out and take a beating) for fighting style and some tidbits of typical mood/attitude. For the fighting 'style' he was learning from his mother, I took a bit of the visual concepts of both Fire and Airbenders (heavily leaning towards air, which added to his name) and nudged in a little here and there from Rock Lee (Naruto).
Martiallais Heuloix - Duty. Honor. Faith.
Armand Tremaux - Justice, like lightning.
"We're all snowflakes in a great blizzard." - Virara 2017
Armand Tremaux - Justice, like lightning.
"We're all snowflakes in a great blizzard." - Virara 2017