![](https://ffxiv-roleplayers.com/mybb18/images/reksio/flecha.png)
Personally, I just wouldn't make any claim that the lore supports any unconventional style of battle between a nuhn and a challenger until more detailed information is offered to us.
I believe FreelanceWizard is not incorrect at least in saying that different tribes, divisions and individual combatants within tribes may choose to battle in whatever way they want to set up in their roleplay without us having to claim improperly that the lore explicitly allows for this.
Just as some (likely a minority of) Miqo'te live a strictly non-tribal lifestyle, personal choice is allowed to run counter to tradition where it does not completely disregard its relevance. Trying to play with the definition of "battle" and "survives" in order to make the lore say what you want it to say, however, is downright silly.
I also want to note, as I said in a previous discussion, that there is a fine line between playing a Miqo'te that--for one reason or another--is entirely detached from the tribal lifestyle, and playing what amounts to a Hyur with fuzzy cat features.
The difference is in the presentation of the hallmarks of a Miqo'te's heritage in their approach to the world: ingrained curiosity or reservation, a psychological inclination toward family structures, the perspective of a wiry and agile creature in a world of less lithe and dexterous people, the advantages and perils of a hound-like sense of smell, slightly different grooming habits and dealing with non-human body parts, a perspective informed by instincts that have been bred into the race, odd sleep cycles and feelings about weather, senses that behave differently from other races (directional hearing from adjustable ears, eyes ideally attuned to certain amounts of light), family history, non-human familial structure and upbringing, traditions, habits and culture passed on by parents, an outsider perspective of being different from others and a minority, and on and on.
To offer a rule of thumb, if you're not taking any of this into consideration, your non-tribal Miqo'te may as well be a Hyur. As a non-white person who was raised by a white family, I'm still a member of the human race, but you better believe my experience in life has been a unique and sometimes challenging one.
Even if you never see a non-tribal Miqo'te address these experiences in-game--as you will probably never see me address my experiences in real life--that does not make them insignificant or non-existent.
If you are not taking advantage of the non-tribal Miqo'te's entirely unique perspective of the world in the story you tell and the development you offer the character, what is the point, really? Ask yourself if you actually just want to play a cat person without all of that complicated tribal lore stuff.
I believe FreelanceWizard is not incorrect at least in saying that different tribes, divisions and individual combatants within tribes may choose to battle in whatever way they want to set up in their roleplay without us having to claim improperly that the lore explicitly allows for this.
Just as some (likely a minority of) Miqo'te live a strictly non-tribal lifestyle, personal choice is allowed to run counter to tradition where it does not completely disregard its relevance. Trying to play with the definition of "battle" and "survives" in order to make the lore say what you want it to say, however, is downright silly.
I also want to note, as I said in a previous discussion, that there is a fine line between playing a Miqo'te that--for one reason or another--is entirely detached from the tribal lifestyle, and playing what amounts to a Hyur with fuzzy cat features.
The difference is in the presentation of the hallmarks of a Miqo'te's heritage in their approach to the world: ingrained curiosity or reservation, a psychological inclination toward family structures, the perspective of a wiry and agile creature in a world of less lithe and dexterous people, the advantages and perils of a hound-like sense of smell, slightly different grooming habits and dealing with non-human body parts, a perspective informed by instincts that have been bred into the race, odd sleep cycles and feelings about weather, senses that behave differently from other races (directional hearing from adjustable ears, eyes ideally attuned to certain amounts of light), family history, non-human familial structure and upbringing, traditions, habits and culture passed on by parents, an outsider perspective of being different from others and a minority, and on and on.
To offer a rule of thumb, if you're not taking any of this into consideration, your non-tribal Miqo'te may as well be a Hyur. As a non-white person who was raised by a white family, I'm still a member of the human race, but you better believe my experience in life has been a unique and sometimes challenging one.
Even if you never see a non-tribal Miqo'te address these experiences in-game--as you will probably never see me address my experiences in real life--that does not make them insignificant or non-existent.
If you are not taking advantage of the non-tribal Miqo'te's entirely unique perspective of the world in the story you tell and the development you offer the character, what is the point, really? Ask yourself if you actually just want to play a cat person without all of that complicated tribal lore stuff.