(08-03-2013, 12:12 PM)Garryson Wrote: Is your tanking guide going to be in the same place as you update it, or will it be a different url I'll need to hunt down?
Yes, I'll be making updates on those existing posts. As more information becomes available I'll try to clean the posts up a bit more, make them a little more friendly on the eyes and a little less walls of text.
Thought I'd take a little bit of time and briefly discuss the lore behind the two classes as well. I think its important to remember (because it seems like a ton of people forget) that Classes have almost nothing to do with their associated Jobs lore-wise for the most part.
So we'll start with Marauders and Warriors. Marauders from lore are just pirates. Not all pirates are Marauders, but great axes are generally associated as being a pirate weapon in Eorzea. Much like we associate eye patches with pirates in the real world. They storm headfirst into combat and decimate their foes with their massive great axes. They rely on brute strength to overcome their opponents and have been known to wipe out packs of monsters or entire villages without getting a scratch.
To the far north, near Abalathia's Spine, there is a tribe of Hellsguard who practice a very bestial style of fighting. These self-proclaimed Warriors succumb to the beast within us all and allow animal instincts to control their motions in combat. The result is a savage killing machine that is nigh unstoppable. In times of war, these Hellsguard Warriors offered themselves up as mercenaries to the highest bidder. However, when peace came, a Warrior's savagery was no longer necessary and in some cases was even shunned. So the art was all but forgotten, even by many of the Hellsguard who remain today in Abalthia's Spine.Â
Now Gladiators and Paladins. Gladiators are the masters of all one-handed blades and shields. Though the art of swordplay has always existed in Eorzea, the name Gladiator was not given to these swordsmen until the advent of the Bloodsands. In older days, the coliseum would attract brave and proud disciples of war from all across Eorzea to fight against one another for the chance of gil and glory. These participants were called Gladiators. Eventually a Guild was establish to train new Gladiators so that there would never be a lack of participants on the Bloodsands. This guild specialized in combat with shields and swords. (Though it is not a requirement to wield a sword and shield to participate in the Bloodsands.) Over time people grew bored with Gladiator vs Gladiator and so the Coliseum pitted their Gladiators against fearsome beasts from all over Eorzea.
Paladins are those select few individuals sworn to protect the Sultana and those members of the royal family of Ul'dah. The only canon way to be a Paladin is to be or have been a Sultansworn. With thy shield, protect; with thy sword, defend. The Sultansworn usually chose their own and only the best and most dedicated swordsmen have a chance at being selected. If chosen, the wanna-be Paladin must swear on oath to always protect the royal family with their life.Â