
I kinda lost my brain in 1.0.
I crafted to be self-sufficient. My goal was to be able to repair any and all pieces of gear myself (This was useful early on, not so much by the end, but I wanted to damnit!). Later on, you needed the 40+ abilities from pretty much ALL the crafts to maximize your chances of HQing, so... I went crazy crafter kitty. Only 2 50's, but everything aside from cooking is well over 30.
And I leveled all the combat jobs because someone, somewhere, might need me to go monk someday. And the AF quest storyline stuff was so cool I wanted to see all of it.
I crafted to be self-sufficient. My goal was to be able to repair any and all pieces of gear myself (This was useful early on, not so much by the end, but I wanted to damnit!). Later on, you needed the 40+ abilities from pretty much ALL the crafts to maximize your chances of HQing, so... I went crazy crafter kitty. Only 2 50's, but everything aside from cooking is well over 30.
And I leveled all the combat jobs because someone, somewhere, might need me to go monk someday. And the AF quest storyline stuff was so cool I wanted to see all of it.