
Kari does have a point here. While we can reasonably expect to have control over our own family and such, we do have that what we create could be yanked out by the roots as more lore comes down the pipe from SE. We know precious little at this point, but what we do know is.
1. Most Duskwights are bandits, mercenaries, and thieves. This is seen in both how NPCs talk about Duskwights, and how Duskwights are portrayed when they are encountered in the game.Â
2. We have only ever encountered Duskwights that now live on the surface in the game.
3. We know that most of the Duskwight ruins we see in the game have been long abandoned, and even had enough time to be re-purposed over the years. There are even Duskwight NPCs that discuss the concept that the Duskwight lost their homelands and larger settlements long ago.
4. We know that Duskwights are reclusive and elusive by nature.
All the stuff that is coming out is great, don't get me wrong. I do think that a distinction needs to be made, though. All of this is lore and culture is player created, and not handed down to us from SE. Players should in no way feel obligated to have to conform to what is agreed on. In the end it could all be uprooted, and become lore broke later down the road.
I think I am going to ask a few Duskwight questions on the lore thread of the official forums. Hopefully get some things clarified from the devs in a fairly rapid fashion.
1. Most Duskwights are bandits, mercenaries, and thieves. This is seen in both how NPCs talk about Duskwights, and how Duskwights are portrayed when they are encountered in the game.Â
2. We have only ever encountered Duskwights that now live on the surface in the game.
3. We know that most of the Duskwight ruins we see in the game have been long abandoned, and even had enough time to be re-purposed over the years. There are even Duskwight NPCs that discuss the concept that the Duskwight lost their homelands and larger settlements long ago.
4. We know that Duskwights are reclusive and elusive by nature.
All the stuff that is coming out is great, don't get me wrong. I do think that a distinction needs to be made, though. All of this is lore and culture is player created, and not handed down to us from SE. Players should in no way feel obligated to have to conform to what is agreed on. In the end it could all be uprooted, and become lore broke later down the road.
I think I am going to ask a few Duskwight questions on the lore thread of the official forums. Hopefully get some things clarified from the devs in a fairly rapid fashion.