
(08-08-2013, 06:26 PM)Eva Wrote: I have a lot of experience with tarot myself and thought about doing something similar in line with the whole 'Priestess of Nymeia' sort of thing - predicting fate, seeing the pattern in the Spinner's tapestry, etc. Â I've just been very hesitant to inject tarot into actual lore like that because there's really no basis for it, so I've kind of gone the route of the wise woman instead. Â Eva left off in 1.0 believing certain things and having faith in certain things and when these events were realized some might regard her as a sort of "seer" or such. Â Or maybe it was all a coincidence. Â I kind of like that ambiguity angle.Oh yeah, OOC communication basically kills the idea. But what if someone offered your character a reading, having no contact with you OOCly or ICly before hand, and told you exactly how your character felt, or whatever else for that matter, and was right? That's when the RP would be fun and interesting.
But I agree, RPing any kind of a 'psychic', 'empath', or someone who should have some sort of unnatural sense is kind of a no-no in my opinion. Â I'm all right if someone takes cues from things and a character draws natural conclusions, but I will be put off if someone ever sent me a /tell and said, "My character is an empath so she would know how your character feels right now, so tell me if she's really happy or if she's putting on a false happy face."
TL;DR: Â I think it's creative and a wonderful character idea - up until the point where it could encroach on another character via metagame/godmode.
Meta-gaming and God-moding is a no no for me, as it is most people. In fact, I prefer to let things play out ICly instead of doing a lot of OOC organizing/planning unless it is for something like a guild/Free company.
Felix Sideris
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