
(08-13-2013, 05:12 PM)lady2beetle Wrote: WoW is bad enough - you couldn't get involved in raiding without it being this total contest - could you hit the right buttons at exactly the right times to maximize your dps output? DPS became an e-peen contest and it was doing that in a way that made me think an even more active combat would be even more prone to e-peen competitions. *shudders* It's like that PVP battle between The Guild and their opponents where they are all spamming buttons and winner takes all. It might appeal to some people, but not to me.
This is rather not an accurate representation of WoW, let alone a "real action combat" game like TERA. In any game where there is competition, you are going to get players who want to be at the top. You will have it in ARR, and the slow-as-fuck 2.5 second GCD will not stop it, because ARR has dungeons and raids and PvP, so there will be people who min-max, and there will be people who compare their ability or accomplishments with others. That's just the nature of competitive gaming, be it developer-sanctioned (e.g. world or realm first achievements) or player-created (e.g. dps meters).
I was very heavily into progression end game raiding and arenas in WoW for some time, so I'd also like to clarify that the "spamming buttons and winner takes all" perception is also very off-base. There was a lot of strategy that went into pretty much every button I pressed when healing a raid or in an arena; just because it happens ever 1 second instead of ever 2.5 seconds, doesn't make it a spam fest. That implies mindless button mashing, which even for heavily rotation-oriented dps classes is simply not the case.
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