I am firmly in the 'tab targeting' camp of MMO players.
I'm okay with it being mostly a numbers game; that's what old school roleplaying games were. Generally, I find that the 'twitch reflex' games are better left to FPS and fighting games. When it's put into an MMO, the result is, (I feel!) a shoehorned attempt to stay 'with the times' or whatever. Tera's combat felt lackluster and I quickly got tired of clicking my mouse over and over again. GW2 was a solid mix of tab and action but the game turned into a huge spamfest with very little considerations put into place for the systems. And, my hands got tired pretty quickly while playing.
When playing Tera I kept thinking to myself, why don't I just go pop Devil May Cry into my PS3 and do that instead?
I'm okay with it being mostly a numbers game; that's what old school roleplaying games were. Generally, I find that the 'twitch reflex' games are better left to FPS and fighting games. When it's put into an MMO, the result is, (I feel!) a shoehorned attempt to stay 'with the times' or whatever. Tera's combat felt lackluster and I quickly got tired of clicking my mouse over and over again. GW2 was a solid mix of tab and action but the game turned into a huge spamfest with very little considerations put into place for the systems. And, my hands got tired pretty quickly while playing.
When playing Tera I kept thinking to myself, why don't I just go pop Devil May Cry into my PS3 and do that instead?
Like stories? So do I! Feel free to take a look at some of my work.
the one everyone fears: the monster in the closet, the witch at the stake – the devil, falling.
the one everyone fears: the monster in the closet, the witch at the stake – the devil, falling.