
(08-13-2013, 06:07 PM)LandStander Wrote: I personally think GW2 had a much better combat system than Tera. It had a nice amount of action with dodging, jumping, etc., and it was not overwhelming with a bizzilion hotkeys to press. If only they had some kind of endgame that existed that was outside of PvP.Wow, I'm not really sure there's an opinion I could possibly disagree more with than this.
In my view Guild Wars 2 is a freakish hybrid between tab-target and a proper-action game that should never have existed, a disgusting Frankenstein of a creation that tries to do everything and fails at everything. They lack the strong tells and intuitive hit detection of proper action games, and they lack the depth of play of trinity-focused tab-targeting MMORPGs, putting it in an awful twilight zone where it just doesn't do anything well.
Or at least, that's how I feel about it. Obviously it worked for you, but as far as combat systems go it is VERY high on my list of 'most hated combat systems ever made'. As far as I'm concerned, you either go all the way in one direction, or you go all the way in the other, but you should never just compromise if it means your product becomes an indistinguishable, tasteless mess.