
(08-14-2013, 03:03 AM)Navarre Wrote: I'm actually quite happy with the combat in ARR. I've played GW2, Neverwinter, and Tera and while they were fun in short bursts, I found the combat really didn't jibe for me in the long run. I think it's probably because I always play mage characters and for some reason being a spell caster and running/blinking around just doesn't feel right. I've always pictured spell casting as taking a certain amount of concentration so running in circles as you spam an attack just seems weird to me. Now I know each of the above games are not all chicken-with-head-cut-off bad (I humbly submit Neverwinter as being the worst in that regard), but they all work against the methodical action I associate with magic users.
I know a lot of people hate it, but I really prefer being forced to stand in once place to cast a spell. The methods you develop to work within that limitation appeals to me.Â
So all in all, I'm very comfortable with the combat design. Anyway, that's my two cents.
We are completely opposed on this.

I always play ranged in these games, usually some type of mage class, and I cannot, cannot, CANNOT STAND being forced to STAND STILL AND MASH BUTTONS.

Seriously, I hate it. I hate it so much I almost didn't want to be a mage in ARR. I love, love, love being a sorcerer in TERA. It's so much fun. I love being able to kite so well, and dodge and leap back from attacks. Hell, even WoW and RIFT mages could blink; THM can only do it to a targeted friendly player.
I'm going to deal with it, but I'm going to keep TERA installed just for that one thing, until they shut it down completely. Just so I can log in occasionally and play a mage that doesn't stand still and derp while giant monsters punch her.
attractive enmity device