I have a bit more information on PIE. It seems to be consistently 1 PIE = 3 MP, at least through level 20.
So, that provides some information on how PIE would factor into Bard play. You can take the MP cost per second of the song and determine how much PIE is required to run the song for one more second. Then, consider its DPS improvement in that one second (which, if we're talking TP regen, would be the TP regenerated by the song divided by average TP cost of an attack, times the damage of that attack, since TP-based attacks are typically instant cast). You can then take the same number of attribute points and compute the effect on your DPS if you put them in, say, DEX. You can then compare the two number to see how you should go.
Of course, we'd need to collect a fair number of, um, numbers to do this.
So, that provides some information on how PIE would factor into Bard play. You can take the MP cost per second of the song and determine how much PIE is required to run the song for one more second. Then, consider its DPS improvement in that one second (which, if we're talking TP regen, would be the TP regenerated by the song divided by average TP cost of an attack, times the damage of that attack, since TP-based attacks are typically instant cast). You can then take the same number of attribute points and compute the effect on your DPS if you put them in, say, DEX. You can then compare the two number to see how you should go.
Of course, we'd need to collect a fair number of, um, numbers to do this.
The Freelance Wizard
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))