
The mechanics of obtaining quality via that little blue bar of joy is what has me hooked. As I mentioned to some of my fellow LS members once I got Rumination from 15 Carpenter, it changed the dynamic considerably.
Rumination
"Removes Inner Quiet effect and restores CP proportional to the number of times control was increased."
If you have inner quiet on and get that random "Excellent" condition using Basic Touch you can go from 1% quality to 70+ without using HQ mats. It's a very valuable cross class skill IMHO.
The system makes you wonder which cross class skills can really optimize your quality and keep you yearning for better combos.
EDIT: At times I found myself spamming "Observe" too much. "Excellent" condition is indeed a low %.
I liked how they even changed the sound effect when obtaining a high quality item.
That person next to me on same node getting 4 consecutive high qualities. GRR perception!
Rumination
"Removes Inner Quiet effect and restores CP proportional to the number of times control was increased."
If you have inner quiet on and get that random "Excellent" condition using Basic Touch you can go from 1% quality to 70+ without using HQ mats. It's a very valuable cross class skill IMHO.
The system makes you wonder which cross class skills can really optimize your quality and keep you yearning for better combos.
EDIT: At times I found myself spamming "Observe" too much. "Excellent" condition is indeed a low %.
(08-20-2013, 12:12 AM)4wheel Wrote:(08-20-2013, 12:07 AM)Theodric Mirelane Wrote: I enjoyed what little I saw of it during the beta. The gathering system in particular felt very refreshing. There's something strangely satisfying about having my character gather sap, logs, branches and even insects from trees! It's something I'll likely include in my role-play for added immersion and realism.
Agreed, there was something satisfying about hearing an axe *Thwack* against a tree on a successful strike!
I liked how they even changed the sound effect when obtaining a high quality item.
