(08-20-2013, 02:30 PM)Nako Wrote: However, as a tribal Miqo'te I have him as knowing ARC (at least a basic grasp) as he hunted with a bow, and PUG, given he would have play fought, gotten used to that style of fighting (2 older brothers and 5 older sisters will do that methinks).
"You think being a Pugilist is a game, boy!? I'll show you!"
. I usually kind of stick to one thing for my character just because FF is the only game I have played that has allowed you to play all classes on one character.
This time around I will have my main starting off as a PGL who may later learn to master the art and become a MNK, but she is also a bit handy with a sword and can take a punch really well so she may end up becoming PLD in the long run instead. I am kind of leaving it as a IC type of thing. If she finds people and friends to protect she will likely become a PLD, but if she kind of remains the way she is, selfish and keeping no close friends, she will likely go MNK.Â
I personally think it would be okay to know your way around the classes being handy with a few different weapons and maybe knowing some magic, but really only able to master one or two of those jobs. As I think actually mastering something definitely takes awhile and given as many jobs there are it your character would have to be pretty old or a savant to master even 50% of them in a life time, at least from my point of view. Plus juggling all those skills and keeping yourself adept in all of them would be pretty difficult. Just like math classes from college/high school, if you don't use it, you lose it.
"So sharp end faces the enemy. Okay, got it."
- Domino Quixote
- Domino Quixote