
I have no contempt whatsoever for duty finder, and I never have in any game. I have a tendency to play the tank or healer and acknowledge that I'm going to be carrying my group. In fact, the only group I had in P4 that wasn't duty found was a group of 3 Japanese all damage dealers and me a CNJ in TamTara. It was brutally painful, I pretty much tanked and healed the entire thing (not because they were bad, but none of them have threat generation, what did they expect) but we finished the instance.
Before WoW had instance matching, I did a looot of random groups as a healer, the most infamous being a 13 hour "run" through the Sunken Temple. There were lots of breaks, but what a waste of a day. Give me a dungeon run where everybody rage quits after 10 minutes any day.
But to me, dungeon finders are an extension of solo play. I usually stay very quiet in them and prepare for the worst. You'd be surprised what you can do on your own sometimes, when the rest of the group is dead.
Real group play is found with friends and with intention to make new friends.
So really, I'd totally be up for something like this, and some of my FC probably would as well.
Before WoW had instance matching, I did a looot of random groups as a healer, the most infamous being a 13 hour "run" through the Sunken Temple. There were lots of breaks, but what a waste of a day. Give me a dungeon run where everybody rage quits after 10 minutes any day.
But to me, dungeon finders are an extension of solo play. I usually stay very quiet in them and prepare for the worst. You'd be surprised what you can do on your own sometimes, when the rest of the group is dead.
Real group play is found with friends and with intention to make new friends.
So really, I'd totally be up for something like this, and some of my FC probably would as well.