
(08-25-2013, 09:47 PM)Azthran Wrote:(08-25-2013, 09:16 PM)Waffle Slayer Wrote: And the updates are rather ambiguous in their wording with the whole "restricting log-ins" bit. One could easily interpret that to mean they're actively putting a cap on just how many people can play at a time, which would be terrible. I highly doubt that's what they're doing but it's honestly starting to feel that way...Honestly that's exactly what they are doing, they are limiting the number of people on the servers (From my understanding it's a very low population cap at the moment.) so we all don't go rushing in and click on things at the same time and ultimately breaking what they had just worked so hard to fix. If happened twice yesterday with the duty finder and instance servers, we broke them, they fixed them, once the servers were back up we broke them again in a matter of minutes just from the amount of people trying to access them at the same time.
That's great. Â But that doesn't actually fix anything.
Which means if they ever raise the cap, it's just going to go down again. Â Meaning that the game would have to stay precisely as accessible as it is right now in order for things to work.
Do you really think this is a good way to start off an MMO? Â
