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(08-26-2013, 01:16 PM)synaesthetic Wrote: Ya'll think this is bad? This is nothing compared to the WoW launch, where the servers went down for three days to fix a mail bug. The first four months of play were a nightmare of bugs, unexpected server downtime, heavy queues and the complete inability to either stay logged in or have a lag-free play experience.
This? This is minor. This is barely even a blip in comparison.
Granted, RIFT, TERA and several other games had relatively pain-free launches, but do you know why? Because they didn't have over a million players jamming up the servers on the first day. MMOs are one of the most incredibly complex and absurdly fragile conglomerations of IT infrastructure, so ya'll really should have expected this. Honestly, I expected much worse.
In 2013, nobody releases software in a "complete" state anymore. They think just because we've all got high-speed internet connections that it's totally okay to release an Obvious Beta on release... then patch it later.
This might be the first time I actually agree with Synaesthetic. But, she's right - Though, I'd attest to WoW being nearly unplayable for the first 6 months or so due to various bugs, downtime, etc.
I mean, seriously. Blizzard had their servers down so friggin' much, that they saw fit to give players a free month of gameplay to make up for it.
This isn't the best launch I've seen, but it's a far cry from 'bad'. It's normal. Buckle down, knuckle under, whatever phrase you want to use that equates to something along the lines of "I'll get what I want". I logged into Balmung this morning, with a 20 person queue. I got into a DF group as a DPS within 20 minutes. That's -amazing-. A comparable example to the DF, would be queueing as a DPS in WoW's LFG system. I've sat there for an hour as an Enhance shaman.
If you all think it's so bad now, then consider this.. It can only get better.